GINAS: Difference between revisions

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[[Category:Authoring system]]
[[Category:Authoring system]]


GINAS: The Generic Interactive Narrative Authoring System, by Jeff Standish. GINAS is an Object-Oriented LISP system for Interactive Fiction.  
GINAS: The Generic Interactive Narrative Authoring System, by (Jeff)[[Lee Standish]]. GINAS is an Object-Oriented LISP system for Interactive Fiction.  


Current version: 0.4 (August 1995), beta
Current version: 0.4 (August 1995), beta
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== Games ==
== Games ==
The only known games written in GINAS are the demo games included in the source distribution:
The only known games written in GINAS are the demo games included in the source distribution:
* '''Example GINAS Game''', February, 1995 by Jeff Standish.
* '''Example GINAS Game''', February, 1995 by Lee Standish.
* '''Adventure''', ported to GINAS by Jeff Standish(1995), from [[Graham Nelson]]'s port to [[Inform]] (1994), in turn from [[Dave Baggett]]'s 1993 reconstruction for [[TADS]] of the original by [[Will Crowther]] and [[Don Woods]] (1977).
* '''Adventure''', ported to GINAS by Lee Standish(1995), from [[Graham Nelson]]'s port to [[Inform]] (1994), in turn from [[Dave Baggett]]'s 1993 reconstruction for [[TADS]] of the original by [[Will Crowther]] and [[Don Woods]] (1977).


== Distribution contents ==
== Distribution contents ==

Revision as of 18:36, 14 December 2007


GINAS: The Generic Interactive Narrative Authoring System, by (Jeff)Lee Standish. GINAS is an Object-Oriented LISP system for Interactive Fiction.

Current version: 0.4 (August 1995), beta

Games

The only known games written in GINAS are the demo games included in the source distribution:

Distribution contents

The distribution contains the source to the entire authoring system, default game library, and interpreter; all available under a FreeBSD-style license. This may be a good starting point for someone seeking to create or extend an OO-LISP Authoring System.

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