Bob Bates: Difference between revisions
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* [http://www.bobbates.com Bob Bates' Home Page]. | * [http://www.bobbates.com Bob Bates' Home Page]. | ||
* [http://www.adventurecollective.com/interviews/interview-bobbates.htm Interview with the Adventure Collective.] | * [http://www.adventurecollective.com/interviews/interview-bobbates.htm Interview with the Adventure Collective.] | ||
[[Category:People|Bates, Bob]] | [[Category:People|Bates, Bob]] [[Category:Infocom|Bates, Bob]] [[Category:Interviewed|Bates, Bob]] | ||
[[Category:Infocom|Bates, Bob]] |
Revision as of 17:34, 5 July 2005
Bob Bates was one of Infocom's later game designers. After Infocom was shut down by Activision he, Mike Verdu and several other Infocommies formed Legend Entertainment, which specialized in text-adventure games for several years.
Author Credits
- Sherlock: The Riddle of the Crown Jewels (publisher: Infocom; 1988; Z-code).
- Arthur: The Quest for Excalibur (publisher: Infocom; 1989; Z-code)
- TimeQuest (publisher: Legend Entertainment; 1991).
- Eric the Unready (publisher: Legend Entertainment; 1993).
Other Credits
- Founded Legend Entertainment with Mike Verdu.
- "Designing the Puzzle." Game Developers Conference, San Jose, California, April 1997.
- Co-founder and organizer of the Game Designers Workshop, an annual conference of computer game designers concerned with storytelling.
- Game Design: The Art and Business of Creating Games. Roseville, California, Prima Publishing, 2001.