Z-machine versions: Difference between revisions
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* [[Graham Nelson]] made some minor changes in the 1990s to allow for larger story files, creating versions 7 and 8 of the spec. Most, if not all, modern [[Z-machine#Assorted_Z-machine_interpreters|Z machine interpreters]] support z7 and z8 story files. | * [[Graham Nelson]] made some minor changes in the 1990s to allow for larger story files, creating versions 7 and 8 of the spec. Most, if not all, modern [[Z-machine#Assorted_Z-machine_interpreters|Z machine interpreters]] support z7 and z8 story files. | ||
* Adventures which are too big for even z8 can use Andrew Plotkin's [[Glulx]] virtual machine, which is generated using the same toolchain used to make most Z-machine adventures. Glulx has been around since the early oughts (first 2000s decade). | * Adventures which are too big for even z8 can use Andrew Plotkin's [[Glulx]] virtual machine, which is generated using the same toolchain used to make most Z-machine adventures. Glulx has been around since the early oughts (first 2000s decade). | ||
* In 2013, Zzo38 created | * In the early 2000s, there was a great deal of discussion about new version 9 and 10 extensions, but these were never resolved. | ||
* In 2013, Zzo38 created (another) version 9 and 10 of the spec, with a number of extensions allowing even larger story files, finally giving Z-machines XOR support, and many other changes. These versions are not described in the 1997 [http://mirror.ifarchive.org/indexes/if-archiveXinfocomXinterpretersXspecification.html Z-machine specification] 1.0, nor in the 2006 [http://mirror.ifarchive.org/if-archive/infocom/interpreters/specification/ZSpec11.txt Z-machine specification v1.1] (the most recent version), nor in the draft [http://curiousdannii.github.io/if/zspec12.html Z-machine specification v1.2]; the only known [[Z-machine#Assorted_Z-machine_interpreters|Z machine interpreters]] that support these versions are Zzo38's own [[Aimfiz]] and [[Fweep]]. | |||
==Links== | ==Links== | ||
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* [http://www.gnelson.demon.co.uk/zspec/sect01.html This describes the non-Infocom extensions for versions 7 and 8 of the Z-machine] | * [http://www.gnelson.demon.co.uk/zspec/sect01.html This describes the non-Infocom extensions for versions 7 and 8 of the Z-machine] | ||
* [http://hansprestige.com/inform/zmachine_versions.html This compares versions 1-8] | * [http://hansprestige.com/inform/zmachine_versions.html This compares versions 1-8] | ||
* [http://zzo38computer.org/zmachine/z9.txt Spec for version 9 and 10 of Z-machine files] | * [http://zzo38computer.org/zmachine/z9.txt Spec for version 9 and 10 of Z-machine files] (dead link) |
Revision as of 05:26, 5 May 2014
There are at least 10 different versions of the Z machine out there:
- Versions 1-6 Created by Infocom in the 1980s.
- Graham Nelson made some minor changes in the 1990s to allow for larger story files, creating versions 7 and 8 of the spec. Most, if not all, modern Z machine interpreters support z7 and z8 story files.
- Adventures which are too big for even z8 can use Andrew Plotkin's Glulx virtual machine, which is generated using the same toolchain used to make most Z-machine adventures. Glulx has been around since the early oughts (first 2000s decade).
- In the early 2000s, there was a great deal of discussion about new version 9 and 10 extensions, but these were never resolved.
- In 2013, Zzo38 created (another) version 9 and 10 of the spec, with a number of extensions allowing even larger story files, finally giving Z-machines XOR support, and many other changes. These versions are not described in the 1997 Z-machine specification 1.0, nor in the 2006 Z-machine specification v1.1 (the most recent version), nor in the draft Z-machine specification v1.2; the only known Z machine interpreters that support these versions are Zzo38's own Aimfiz and Fweep.