Talk:Chancellor: Difference between revisions
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The final sequence in the game can kill you, though you can UNDO out of it. Doesn't that actually mean it's Polite, not Merciful? Or does the cruelty scale not deal with endgames? --[[User:Mcmartin|McMartin]] | The final sequence in the game can kill you, though you can UNDO out of it. Doesn't that actually mean it's Polite, not Merciful? Or does the cruelty scale not deal with endgames? --[[User:Mcmartin|McMartin]] | ||
:Hm, that's a good point. The endgame ''is'' rather forgiving, with ample opportunities to 'win', but I suppose changing its rating to polite to reflect this wouldn't do any harm. At worst, players actively searching for merciful games would eskew what is mostly a quite merciful game. So, I'd say it's okay to change it, unless some sort of concensus arises that disbars the endgame (if any) from influencing the rating. --[[User:Mara|Mara]] 01:19, 12 September 2006 (EST) |
Latest revision as of 06:19, 12 September 2006
The final sequence in the game can kill you, though you can UNDO out of it. Doesn't that actually mean it's Polite, not Merciful? Or does the cruelty scale not deal with endgames? --McMartin
- Hm, that's a good point. The endgame is rather forgiving, with ample opportunities to 'win', but I suppose changing its rating to polite to reflect this wouldn't do any harm. At worst, players actively searching for merciful games would eskew what is mostly a quite merciful game. So, I'd say it's okay to change it, unless some sort of concensus arises that disbars the endgame (if any) from influencing the rating. --Mara 01:19, 12 September 2006 (EST)