Talk:A Little Like Rogue: Difference between revisions
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:It's starting to sound like I didn't understand this game. I didn't think the game ''was'' winnable. I'll have to replay this game and reassess it. (And please remember to sign your comments with four tildes, eg: <tt><nowiki>~~~~</nowiki></tt>; thanks. -- [[User:Dswxyz|David Welbourn]] 19:44, 5 October 2007 (PDT) | :It's starting to sound like I didn't understand this game. I didn't think the game ''was'' winnable. I'll have to replay this game and reassess it. (And please remember to sign your comments with four tildes, eg: <tt><nowiki>~~~~</nowiki></tt>; thanks. -- [[User:Dswxyz|David Welbourn]] 19:44, 5 October 2007 (PDT) | ||
::Well, I won the game, I think? :) [[User:VictorGijsbers|VictorGijsbers]] 07:41, 11 October 2007 (PDT) |
Revision as of 14:41, 11 October 2007
Removed the bug report about there being no use for the trapdoor. You don't open it; you stand on it. -- Draxamus 12:58, 13 September 2007
Cruelty
I'm not sure I understand the Cruelty "Cruel" rating. I'd rate it "Polite", I think - when you die, it's obvious, but you cannot get into an unwinnable state otherwise. Any thoughts? -- VictorGijsbers 03:48, 27 September 2007
- It's starting to sound like I didn't understand this game. I didn't think the game was winnable. I'll have to replay this game and reassess it. (And please remember to sign your comments with four tildes, eg: ~~~~; thanks. -- David Welbourn 19:44, 5 October 2007 (PDT)
- Well, I won the game, I think? :) VictorGijsbers 07:41, 11 October 2007 (PDT)