Steve Breslin: Difference between revisions

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Steve Breslin is a major IF theorist and programmer. In his theoretical writings, he has emphasized the significance of IF's presentational structure. As a programmer, he has specialized in AI and spatial simulation, and is a major contributor for [[TADS 3]].
==Author Credits==
==Author Credits==
* ''[[The Battle of Walcot Keep]]'' (Steve Breslin, [[Eric Eve]], [[Lindsey Hair]]; 2004; [[TADS 3]]). [[IF Art Show 2004]]: Honorable Mention. This game features complex spaces, and AI agents. The game is multi-threaded, but the player (as a ghost) cannot influence the action.
* ''[[The Battle of Walcot Keep]]'' (Steve Breslin, [[Eric Eve]], [[Lindsey Hair]]; 2004; [[TADS 3]]). [[IF Art Show 2004]]: Honorable Mention.


==Tech Credits==
==Tech Credits==
* Major contributor to [[TADS 3]] development. Several main library credits, plus numerous extensions.
* Major contributor to [[TADS 3]] development.


==Testing Credits==
==Testing Credits==
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==Game Appearances==
==Game Appearances==
As a [[PC]]:
As a [[PC]]:
* ''[[Being Steve]]'' (Anonymous; 19-May-2006; [[Z-code]]). A crudely-written attack piece, apparently designed to humiliate or ridicule. Uninteresting in itself, but evidence of the hostility that some people felt at that time of the release of Inform-7.
* ''[[Being Steve]]'' (Anonymous; 19-May-2006; [[Z-code]]). Although nowhere in the game is the PC's full name given, it's fairly clear that members of IF Community in 2006 are meant to recognize who the PC is supposed to be.


==Links==
==Links==

Revision as of 23:29, 29 April 2009

Author Credits

Tech Credits

  • Major contributor to TADS 3 development.

Testing Credits

Game Appearances

As a PC:

  • Being Steve (Anonymous; 19-May-2006; Z-code). Although nowhere in the game is the PC's full name given, it's fairly clear that members of IF Community in 2006 are meant to recognize who the PC is supposed to be.

Links