PAX Prime 2010: Difference between revisions

From IFWiki

(added schedule and twitter link, removed proposed panel ideas)
(eliminated WIP stuff)
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[[Seattle IF Group]] has reserved a room at the [http://www.starwoodhotels.com/sheraton/property/area/map.html?propertyID=460 Sheraton] for the nights of September 3rd and 4th (check-in around 3 PM on Friday, checkout around noon on Sunday, room number TBA).  
[[Seattle IF Group]] has reserved a room at the [http://www.starwoodhotels.com/sheraton/property/area/map.html?propertyID=460 Sheraton] for the nights of September 3rd and 4th (check-in around 3 PM on Friday, checkout around noon on Sunday, room number TBA).  
=== Plans ===
* laptops to play games and try authoring tools.
* a larger display to play games as a group.
* an IF workshop (using a predetermined framework?)
* a table for IF-related books, feelies, flyers.
* [https://docs.google.com/document/edit?id=10fTGsy0lLOdNyiqowHW-npVs7cAjEmZRkjCoFCKWahE&hl=en WIP schedule]
* [https://docs0.google.com/document/edit?id=1a9WE6uDjeq8EAYwbUePSEaLZawMrvwQNhy9JlcLsMdY&authkey=CN-p5vgG&hl=en# WIP suite assignments]




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* Ron Newcomb
* Ron Newcomb
* (your name here)
* (your name here)
* [https://docs.google.com/document/edit?id=1iSEzdq0m_3oKfZ5LfDck4DEdNZh5RjJ0bLCLuY9MMHA&authkey=CPmDzPMI&hl=en# WIP suite shifts]
* [https://docs.google.com/leaf?id=1iSEzdq0m_3oKfZ5LfDck4DEdNZh5RjJ0bLCLuY9MMHA&sort=name&layout=list&num=50 Suite shifts]





Revision as of 16:30, 3 September 2010

IF Summit at PAX Prime 2010


Main planning discussion thread


IF Suite

Seattle IF Group has reserved a room at the Sheraton for the nights of September 3rd and 4th (check-in around 3 PM on Friday, checkout around noon on Sunday, room number TBA).


People who can watch the room:


IF Events

Panels

At PAX

Making stories worth playing Friday, 3:30-4:30 PM, Wolfman Theater

For years, interactive fiction authors have grappled with the often conflicting demands of story, gameplay, interactivity and immersion. Good stories are not always good games, and while simulation and emergent story can ease pressure on designers, they come with their own problems. Interactive fiction authors and graphical game designers unite to discuss their solutions. Panelists include: Deirdra Kiai, Annie Carlson, Andrew Plotkin, Robb Sherwin.

At the IF Freeplay room

Schedule

And follow @SeattleIF on Twitter for updates.

Attending

Yes

Maybe

  • (your name here)