Final Girl: Difference between revisions

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[[File:final_girljpg.jpg|200px|thumb|left|Final Girl logo]]''Final Girl'' is a choice-based web browser game created by Hanon Ondricek.  It was written using [http://www.failbettergames.com Failbetter Games]'s [http://www.storynexus.com/s StoryNexus] engine, which is offered as the public version of the tools largely used to create FailBetter's long-running web game ''[http://fallenlondon.storynexus.com Fallen London]''.
[[File:final_girljpg.jpg|200px|thumb|left|Final Girl logo]]''Final Girl'' is a choice-based web browser game created by Hanon Ondricek.  It was written using [http://www.failbettergames.com Failbetter Games]'s [http://www.storynexus.com/s StoryNexus] engine, which is offered as the public version of the tools largely used to create FailBetter's long-running web game ''[http://fallenlondon.storynexus.com Fallen London]''.
The game's central conceit is that the player is the [http://en.wikipedia.org/wiki/Final_girl surviving female character] who has made it to the denouement of a fairly run-of-the-mill slasher flick horror movie, during which every other character has been murdered or disappeared.  The local Sheriff questions the protagonist about her version of events, and she is unable to specify the ultimate fates of ten of the original dozen characters who arrived at the lake.  The movie then throws a standard twist: the defeated killer is actually still alive, and the plot proceeds through an extended finale that comprises the bulk of gameplay.  The player attempts to discover the locations of the rest of the movie's cast, battle the Skull Lake Stalker as he or she relentlessly pursues the final girl, and get to the end the movie by either dying, figuring out the killer's identity by process of elimination, or gaining enough power (a statistic called BadAssery) and a weapon to kill the Skull Lake Stalker outright herself.
==How It Begins==
There were twelve of you when you started the weekend, now you're down to three.
There is just you, Bailey, and her boyfriend Max.  But you can't think of that.  You can't breathe. You're running out of air as you run southward on the eastern trail around the lake.
==Versions==
StoryNexus games are web-based, and are capable of being instantly updated in real time.  FailBetter encourages authors to create worlds that can be infinitely expanded, updated, and added to, even as players experience them, in a similar manner that ''Fallen London'' is continuously expanded.  ''Final Girl'' received numerous updates, corrections, and gameplay additions during IFComp as reviewers found errors and suggested improvements, and could receive more as time goes on.  The game as it stands is intended as a cohesive, short experience and, other than minor adjustments, would likely not receive any large updates which would create extended additional plot or gameplay.
*  Final Girl ([[Hanon Ondricek]]; 29-Sep-2013; Web browser).
** [[19th Annual Interactive Fiction Competition|IF Comp 2013]]: entry.
==Links==
===General info===
* {{ifdb game|Final Girl|4bz5v9s48zngukkv}}
* ''[http://finalgirl.storynexus.com Final Girl]'' - on StoryNexus
{{game stub|Genres<br>Note: This page was originally auto-generated. Please check for errors.}}
[[Category:Games]] [[Category:Games in 2013]] [[Category:IF Comp games]] [[Category:Web browser games]]
[[Category:Games]] [[Category:Games in 2013]] [[Category:IF Comp games]] [[Category:Web browser games]]

Revision as of 20:14, 16 November 2013

Horror
Horror
Mystery
Mystery
Final Girl
Author(s) Hanon Ondricek
Publisher(s) n/a
Release date(s) 29-Sep-2013
Authoring system StoryNexus
Platform(s) Web browser
Language(s) English
License(s) Freeware
Multimedia
Color effects n/a
Graphics icons and UI
Sound/Music yes
Ratings
Cruelty scale Nasty
Final Girl logo

Final Girl is a choice-based web browser game created by Hanon Ondricek. It was written using Failbetter Games's StoryNexus engine, which is offered as the public version of the tools largely used to create FailBetter's long-running web game Fallen London.

The game's central conceit is that the player is the surviving female character who has made it to the denouement of a fairly run-of-the-mill slasher flick horror movie, during which every other character has been murdered or disappeared. The local Sheriff questions the protagonist about her version of events, and she is unable to specify the ultimate fates of ten of the original dozen characters who arrived at the lake. The movie then throws a standard twist: the defeated killer is actually still alive, and the plot proceeds through an extended finale that comprises the bulk of gameplay. The player attempts to discover the locations of the rest of the movie's cast, battle the Skull Lake Stalker as he or she relentlessly pursues the final girl, and get to the end the movie by either dying, figuring out the killer's identity by process of elimination, or gaining enough power (a statistic called BadAssery) and a weapon to kill the Skull Lake Stalker outright herself.

How It Begins

There were twelve of you when you started the weekend, now you're down to three.

There is just you, Bailey, and her boyfriend Max. But you can't think of that. You can't breathe. You're running out of air as you run southward on the eastern trail around the lake.

Versions

StoryNexus games are web-based, and are capable of being instantly updated in real time. FailBetter encourages authors to create worlds that can be infinitely expanded, updated, and added to, even as players experience them, in a similar manner that Fallen London is continuously expanded. Final Girl received numerous updates, corrections, and gameplay additions during IFComp as reviewers found errors and suggested improvements, and could receive more as time goes on. The game as it stands is intended as a cohesive, short experience and, other than minor adjustments, would likely not receive any large updates which would create extended additional plot or gameplay.

Links

General info

Pushpin.jpg

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