Crystal Ball: Difference between revisions

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* {{dswxyz|Walkthrough|sol/iffyart99.html#ball}} by [[David Welbourn]].
* {{dswxyz|Walkthrough|sol/iffyart99.html#ball}} by [[David Welbourn]].


[[Category:Works]] [[Category:Games in 1999]] [[Category:Alan works]] [[Category:IF Art Show works]]
[[Category:Works]] [[Category:Works in 1999]] [[Category:Alan works]] [[Category:IF Art Show works]]

Latest revision as of 05:45, 22 October 2014

One-room
One-room
Crystal Ball
Author(s) Marian Taylor
Publisher(s) n/a
Release date(s) 1999
Authoring system Alan 2
Platform(s) Alan 2
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruelty to be determined

How It Begins

You might be anyone. You have entered a tent which contains a large glass globe on a table. You sit down on the only chair. You wonder if you should wait for a gypsy fortune teller or just examine the globe.

Notable Features

  • Minimal IF. Most standard commands are not implemented. Your verb list is apparently reduced to examine (x), push, wait, help, and quit. Likewise, there are few implemented objects; the globe, the button, and the Tarot cards are implemented, but the tent, table, and chair are not.
  • Poetry. Each Tarot card is described with a sestina. You are told which six words are used to build each sestina.
  • The maximum score of 22 is achieved by seeing all twenty-two sestinas.

Versions

Release 1.0

Links

General info

Reviews

Spoilers