Firsts in IF: Difference between revisions

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* First game in German: ??
* First game in German: ??
* First game in Japanese: ??
* First game in Japanese: ??
* First game in Dutch: Dracula by Ronald van Woensel (1980)
* First game in Dutch: Dracula by Ronald van Woensel (1980) [https://twitter.com/jdyer/status/908428000118444032]
* First translation from English: ??
* First translation from English: ??
* First translation to English: ??
* First translation to English: ??

Revision as of 21:02, 14 September 2017

Inspired by [1], this pages lists some important firsts in the history of Interactive Fiction, be it parser-based or choice-based, along with sources when available.

Releases

  • First game with cover art by a famous illustrator: ??

Release methods

  • First game with feelies: ??
  • First game released with a map: ??
  • First purchasable hint book: ??
  • First game with a hotline for tips: ??

Platforms

  • First game written in Inform: Curses! by Graham Nelson
  • First game written in TADS: ??
  • First game written in Hugo: ??
  • First game written in Twine: ??
  • First game written in Ink: ??
  • First distributed IF-writing tool: ??

Distribution channels

  • First IF sold at RadioShack: ??
  • First parser game on Steam: ??
  • First choice-based game on Steam: ??
  • First IF with crowdfunding: ??
  • First bundle or compilation of games: ??

Multimedia

  • First use of graphics to depict each location: ??
  • First game with video cutscene: ??
  • First game with pictures with clickable elements: ??
  • First game with music composed by a famous artist: Bad Max (1985), with music by Alan Parsons project

Mechanics

Navigation

  • First game with relative directions : Mystery Mansion
  • First game where navigation is done without a compass: Empire of the Over-Mind
  • First dynamic compass interface : Spelunker
  • First game implementing 'go to X': ??
  • First game with mouse-based navigation: ??

PC

  • First defined player-character: Aldebaran III
  • First PC suffering from amnesia: ??
  • First unreliable narrator: ??
  • First game with a twist on the PC's identity: ??
  • First non-human PC: ??
  • First PC who cannot get killed: ??
  • First game with selectable PC gender: ??
  • First character selection screen: ?? (Note: the 1930 CYOA "Consider the Consequences!" has three different sections corresponding to three different stories, which has been referred to as the first character selection screen).

NPCs

  • First choice-based, choose-your-line conversation: ??
  • First NPC who can kill the player: ??
  • First romanceable NPC: ??

Input method

  • First use of adverbs in a parser game: ??
  • First free-text conversation in an adventure context: Local Call for Death
  • First use of choice-based interaction in a parser game: Stuga
  • First use of 'cyclable hyperlinks': ??
  • First unclickable hyperlink or unselectable choice: ??

Puzzles

  • First dynamic puzzle generation: Mines
  • First game with 'push the key in then recover it' puzzle: ??
  • First game with 'fill the jars with a precise amount' puzzle: ??
  • First game with a pun-based puzzle: ??
  • First puzzle that can only be solved by looking at an in-game picture: ??
  • First time-sensitive puzzle: ??

Endings

  • First adventure game with several endings (other than death): ??
  • First game trapping the player in an endless loop: ??

Genre, themes, setting

Genre

  • First adventure game comedy: Mystery Fun House
  • First adventure game in the horror genre: ??
  • First Lovecraftian adventure game: ??
  • First sci-fi adventure game: ??

Themes

  • First game set during a historical event: ??
  • First game about sexuality: ??
  • First game about queer sexuality: ??

Setting

  • First game explicitly set in a real-world location: ??
  • First game set on a university campus: ??
  • First game set in a hospital: ??

Languages

  • First aventure game in English: Wander (1974) by Peter Langston
  • First game in Spanish: ??
  • First game in French: ??
  • First game in Italian: ??
  • First game in German: ??
  • First game in Japanese: ??
  • First game in Dutch: Dracula by Ronald van Woensel (1980) [2]
  • First translation from English: ??
  • First translation to English: ??