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{{engine infobox|title=Gruescript|image=|author=[[Robin Johnson]]|released=2021|last_release=|platform=|language=|license=MIT license|color=|graphics=|sound=}}
{{engine infobox|title=Gruescript|image=|author=[[Robin Johnson]]|released=2021|last_release=beta|platform=Web|language=JavaScript|license=MIT license|color=|graphics=|sound=}}


'''Gruescript''', developed by [[Robin Johnson]], is "a tool for creating point-and-click text adventures which feel like classic 'puzzlebox' games while eliminating the need for the player to type, making the games friendly to modern devices and players."[https://versificator.itch.io/gruescript] The '''Gruescript''' editor is available in online and offline versions, and creates the game as a playable HTML page.
'''Gruescript''', developed by [[Robin Johnson]], is "a tool for creating point-and-click text adventures which feel like classic 'puzzlebox' games while eliminating the need for the player to type, making the games friendly to modern devices and players."[https://versificator.itch.io/gruescript] The '''Gruescript''' editor is available in online and offline versions, and creates the game as a playable HTML page.

Revision as of 15:03, 8 December 2021

Template:Engine infobox

Gruescript, developed by Robin Johnson, is "a tool for creating point-and-click text adventures which feel like classic 'puzzlebox' games while eliminating the need for the player to type, making the games friendly to modern devices and players."[1] The Gruescript editor is available in online and offline versions, and creates the game as a playable HTML page.

The public beta of Gruescript was announced at intfiction.org on August 15, 2021.

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