Inventory management puzzle
From IFWiki
A puzzle whose difficulty focuses on the fact that the player-character is not able to carry as many objects as would be convenient in the PC's inventory.
Solutions may involve the use of sacks, carrying items and dropping them in strategic locations, or moving items from one place to another by means other than carrying them (e.g., with a dumbwaiter).
Variations may involve the undesirable interaction of inventory objects, such as that described by the traditional "chicken, fox, and corn" ferryboat puzzle.
Return to Glossary