Make It Good
From IFWiki
Make It Good | |
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Author(s) | Jon Ingold |
Publisher(s) | n/a |
Release date(s) | 13-Apr-2009 |
Authoring system | Inform 6 |
Platform(s) | Z-code 8 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | TBD |
Graphics | TBD |
Sound/Music | none |
Ratings | |
Cruelty scale | Tough |
How It Begins
You are a police detective, sitting in your car outside the scene of a murder, just you and a bottle of whiskey. You smell of booze. Word is, this is your last chance to solve a major crime and keep your job. When you go to knock on the door, leave the bottle in the car.
Notable Features
This section is a stub. You can help by adding to it.
Trivia and Comments
- In the game Till Death Makes a Monk-Fish Out of Me (Michael J. Sousa and Jon Ingold; 2002; TADS 2), Make It Good is mentioned as another game that Jon was working on in an email from Mike to Jon, dated 21 Nov 2001, showing that Make It Good was in development for at least eight years.
Versions
Release 1
- Make It Good (Jon Ingold; 13-Apr-2009; Z-code 8).
- Release 1 / Serial number 090413 / Inform v6.21 Library 6/10
- Template:Babel c
- Download makegood.z8 from the author's site.
Links
General info
- Homepage.
- Make It Good - at IFDB.
Reviews
- Review by Emily Short - at Play This Thing!
>examine page
The dreadful truth is, this page is incomplete.
How It Begins, Notable Features.
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