Piracy 2.0

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Revision as of 15:22, 22 March 2010 by SeanHuxter (talk | contribs)

Science Fiction
Science
Fiction
Green IF comp ribbon.png
IF Comp 2008
5th of 35
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XYZZY Awards 2008
Finalists - Best Game, Best Setting, Best Puzzles
Piracy 2.0
Author(s) Sean Huxter
Publisher(s) n/a
Release date(s) 01-Oct-2008
Authoring system Inform 6
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruelty to be determined

How It Begins

You are the captain of the United Worlds Guardian Class Patrol vessel, U.W.S. Ceres. Admiral Copeland entrusted you with a mission to bring a pirate to trial. En-route the pirate's band attacks, boards your ship and kills your crew, throwing you into the brig. But you're not going to let that stop you from completing your mission are you?

Notable Features

  • Detailed, functioning space ship complete with computers you can control. (Yes, including toilets.)
  • Multiple, detailed endings, with varying degrees of success, including the perfect score ending.
  • Fairly faithful INFOCOM-like feel. Old-school gameplay.
  • Feelies available. Maps downloadable from web site. Purple Datacube available through author.

Hard-Core Features

  • The possibility of dying without successfully completing mission. (Though UNDO is available.)
  • Score is tallied up only at the end. Score is not increased as you find pertinent items or perform pertinent tasks.
  • Pirates roam the ship and will kill you if they can. But you can kill them too.
  • You have health status, and each injury brings you closer to death, but you can also recover points.

Versions

Release TBD

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Links

General info

Reviews

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