The Problems Compound

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Revision as of 03:56, 11 June 2016 by Aschultz (talk | contribs) (Cleaned up contributors, added R3 info)

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IF Comp 2015
24th of 53
The Problems Compound
Author(s) Andrew Schultz
Publisher(s) TBD
Release date(s) 01-Oct-2015
Authoring system Inform 7
Platform(s) Glulx
Language(s)
License(s) TBD
Multimedia
Color effects TBD
Graphics TBD
Sound/Music TBD
Ratings
Cruelty scale Merciful

How It Begins

You, Alec Smart, find a ticket leading away from your home to a place called Smart Street and the Problems Compound.

Notable Features

  • Trizbort color map
  • Director's Cut area with rejected rooms
  • Fake deaths
  • Unlockable verbs
    • XP/Explain to explain figures of speech
    • Four jump commands to skip ahead in the story
  • Alternate endings
    • Good and great ending implemented in Version 2
    • Existentially bad ending in Version 1, three similar endings in Version 3
  • Optional risque text that changes your antagonist's name

Versions

Competition version

Release 2

Future Release Plans

The author plans a release 3 in June 2016 to address a serious bug found in the alternate endings. Many character names are changed to something more specific, and many minor features are also implemented.

Testers

Others Who Helped

The author traded post-comp "code tennis" (make a change every couple days, email the other guy, and repeat til someone faults) with Alex Butterfield and Hugo Labrande. Olly Kirk, Paul Lee, Michael Martin, David Welbourn and Al Golden pointed out some good bugs mid-comp.

Links

Author's repository

The author's latest changes and planned fixes are [GitHub].

General info

Spoilers

{DEFAULTSORT:Problems Compound}}