String-manipulation

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In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is generally understood as a data type and is often implemented as an array of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. A string may also denote more general arrays or other sequence (or list) data types and structures.

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