Text Adventure Literacy Jam
The Text Adventure Literacy Jam is a parser-based text adventure authoring competition that challenges entrants to "Create a TEXT ADVENTURE game suitable for children with no prior experience.".
This is the sixth "Adventuron" jam, but the first of these jams to accept submissions using any authoring system, providing they adhere to the rules.
The competition is very opinionated. Non exhaustive rules include:
- English language
- a VERB NOUN parser
- report to the player if they use more than 2 words
- games must have integrated tutorials
- games must not use irrational or diagonal directions
- games must be playable by using the keyboard alone but also permits touch/mouse/gamepad or voice inputs as secondary control methods.
- search and examine are synonyms.
This jam has a partner jam, "Concurso de iniciación a las aventuras de texto" (rough translation: Concurso de iniciación a las aventuras de texto) , for Spanish language entries, which has a very similar set of rules, but slightly different prize pool, and will have a completely different entries and winners.
Organised by Chris Ainsley, author of Adventuron. The Spanish version of the jam is co-organised by Juanjo Muñoz.
Competition Schedule (English Jam)
- 10th February 2020 - Competition website opens for intents to enter.
- 25th February 2020 - Game submissions are accepted.
- 31st March 2020 - Entry Period closes, judging period starts.
- 4th May 2020 - Judging Period Ends.
Links
- Competition Website.
- Adventure Games Podcast, discussion of future jam concept, in May 2020.
- Excalibur Sword of Kings TALP, reference TALP implementation, April, 2019.
- The Text Adventure Literacy Project, blogpost launching the text adventure literacy project, July, 2019.
- The Text Adventure Literacy Jam, announcement on intfiction.org, Feb 10, 2021.
- Adventuron Classroom Online browser editor/authoring tool