CASL Rush
From IFWiki
CASL Rush | |
---|---|
Author(s) | Walker |
Publisher(s) | n/a |
Release date(s) | Oct-2006 |
Authoring system | Inform 6 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Merciful |
How It Begins
You are a male student at the University of Michigan-Dearborn, carrying nothing*. It's December, and your final exam in Calculus 3 will start soon. You want to get to the exam room a bit early to do some last minute studying.
(*Actually, it's implied that you're carrying books and other study aids, but they're not implemented in the game.)
Notable Features
- Conversing with NPCs is done with ask-tell, but the topics are ignored.
- Objects in the game are implemented only for their respective puzzles; for example, the donut cannot be eaten.
Trivia and Comments
- CASL is the College of Arts, Sciences, and Letters at University of Michigan-Dearborn.
Versions
Release 1
- CASL Rush (Walker; Oct-2006; Z-code 5).
- Release 1 / Serial number 061021 / Inform v6.31 Library 6/11 S
- UMD 2006: This was a school assignment in the Fall of 2006.
- Room count: 11.
- Story file: walker.z5
- Source code: walker.inf
- Play it online.