Character
From IFWiki
Character, in broad terms, may refer to either people or symbols.
People
- Game character - Someone in the game (person, animal, monster, robot, etc.) who is simulated as an object within the game world.
- Player character (a.k.a. PC) - A game character that the player controls.
- Non-player character (a.k.a. NPC) - A game character that the player does not control.
- See also: Category:Game characters.
- Other people in the game who are not normally considered "game characters":
- Narrator - The "voice" of the author or the "voice" of the parser within the game.
- Cameo appearance - Someone who is described as being briefly present in the game, but not simulated as an object.
- Referenced person - Someone who is merely named or otherwise referenced in the game.
- Character role - What role or purpose does the character play within the story? (e.g.: shopkeeper, guard, monster, thief, or trader.)
- See also: Category:Character roles.
- Characterization - The manner in which the game characters and other people in the game are portrayed.
See also:
Symbols
- ASCII art -- also known as character graphics.
- Character datatype
- Character set
- Zcharacter
See also:
- Alphabet
- Font
- Font style - such as bold, italics, reverse video, or underline.
- Fun With ZCharacter - Describes a technique to reduce an Inform 6's story file size.
- Text
- Note: This is a disambiguation page.