Don't Fire Until You See The Yellows Of Their Niblets
From IFWiki
Don't Fire Until You See The Yellows Of Their Niblets | |
---|---|
Author(s) | Dan Shiovitz |
Publisher(s) | n/a |
Release date(s) | 1999 |
Authoring system | TADS 2 |
Platform(s) | TADS 2 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
You're a worker at a Best Foods grocery store, carrying a push broom. It's after hours, the store's closed, and all you have to do is sweep up before you can go home. You decided to start in the produce aisle.
Notable Features
- One can win the game without achieving a full score of 4 out of 4. Ranks include "creamed corn" and "rock corn".
Versions
Speed-IF Release
- Don't Fire Until You See The Yellows Of Their Niblets (Dan Shiovitz; 1999; TADS 2).
- IFID: TADS2-5A75ABB07E0E9B70C57742D4DC1CD151
IFID links: IFDB - Speed-IF 5.5 entry.
- Room count: 4.
- Download SpeedIF05.5.zip from the IF Archive - All the games in Speed-IF 5.5. The story file for this game is CORN.GAM.
- IFID: TADS2-5A75ABB07E0E9B70C57742D4DC1CD151
Links
General info
- Don't Fire Until You See The Yellows Of Their Niblets (archived) - at Baf's Guide.
- Don't Fire Until You See The Yellows Of Their Niblets - at IFDB.