Limerick Heist
From IFWiki
Limerick Heist | |
---|---|
Author(s) | Pace Smith |
Release date(s) | 01-Oct-2019 |
Authoring system | Twine |
Platform(s) | Web browser |
Language(s) | English |
Ratings | |
Cruelty scale | Cruel |
How It Begins
The game opens with the mastermind explaining the plan for the heist:
A warehouse. A bare room downstairs. A chalkboard. Four hard wooden chairs. One mastermind: you, addressing your crew: four misfits who want what's not theirs.
Then, the game truly begins by flashing back to one week earlier, where the player must recruit the four crew members.
Notable Features
- Wordplay. All the text in the game, including the options menu and credits, is in limerick form.
- Characters are color-coded. The name of each character and the dialogue of that character appears in a color specific to that character.
Versions
Competition Version
- Limerick Heist (Pace Smith; 01-Oct-2019; Twine).
- Cover art by Kelly Kingman.
- Beta testing by Viv Dunstan, Mike Carletta, Liz Dykes, Ryan Tan, Dawn Sueoka, Freedom To Be, Amanda Ray, and Ant.
- IFID: 9372A64A-609B-4258-9211-98FCFF17A646
IFID links: IFDB, IFDB cover - IF Comp 2019: 8th place of 82 entries.
- Download
Post-Comp Version
Links
General info
- Limerick Heist - at IFDB
Reviews
- Review by MathBrush.
- Review by Thomas Mack.
- Review by Sam Kabo Ashwell.
- Review by Lynda Clark.
Streams
- Stream by thomaswdyoung.