Little Billy
From IFWiki
Little Billy | |
---|---|
Author(s) | Okey Ikeako |
Publisher(s) | n/a |
Release date(s) | 2000 |
Authoring system | Adobe Shockwave |
Platform(s) | Adobe Shockwave |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | TBD |
Graphics | TBD |
Sound/Music | TBD |
Ratings | |
Cruelty scale | Cruelty to be determined |
4830 Games Presents...
Little Billy
How It Begins
The game opens with a menu, next to an old water jug, with options to start a new game, save or load a game, view the credits, or quit. When a new game is started, the introduction prints a warning that its author has "no writing talent whatsoever" and suggests you play DragonLord (Mark Silcox; 1999) instead.
You are someone named Richard, somewhere in your uncle's house. It's stuffy in that room; maybe you should open the window.
Notable Features
- Not IF; barely CYOA. At the start of the game, you are given a set of choices, but choosing certain ones will cause them to disappear, forcing you to pick the optimal choice. A later point in the game provides three choices, two of which simply add an extra paragraph or two of text, and the last of which just skips to the next few paragraphs of narration. The rest of the game consists of textdumps which must be paged through using "click here to continue" prompts and variations thereof.
- Because it uses the same engine as DragonLord (Mark Silcox; 1999), the game contains inventory and hit points, although no items are acquired and no combat exists.
Versions
Release TBD
- Little Billy (Okey Ikeako; 2000; Adobe Shockwave).
- IFID wanted. (Please replace this line with a babel template.)
- IF Comp 2000: 50th place of 53 entries.
Links
General info
- Little Billy (archived) - at Baf's Guide.
- Little Billy - at IFDB.
Reviews
- Little Billy - at IF Ratings.
- Review - by Paul O'Brian.
- Review - by Dan Shiovitz.
>examine page
The dreadful truth is, this page is incomplete.
Genres, How It Begins, Notable Features, full version info.
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