The Three Rooms Game
From IFWiki
The Three Rooms Game | |
---|---|
Author(s) | Jason Sabada |
Publisher(s) | n/a |
Release date(s) | Oct-2006 |
Authoring system | Inform 7 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruel |
How It Begins
You might be anyone carrying nothing. You are in a room with a table, your wallet (on the table), and a letter (in your wallet). There's a door. You don't know what's going on, but you want to leave.
Notable Features
- Very short, sparse, trivial, and generic adventure.
- One-way doors make it possible to accidently put yourself in an unwinnable situation. This feature alone earns the game its Cruel rating.
Versions
Release 1
- The Three Rooms Game (Jason Sabada; Oct-2006; Z-code 5).
- Release 1 / Serial number 061022 / Inform 7 build 3Z95 (I6/v6.31 lib 6/11N)
- UMD 2006: This was a school assignment in the Fall of 2006.
- Room count: 4.
- Story file: sabada.z5
- Source code: sabada.inf
- Play it online.