Words Get Twisted Round and Tumble Down
From IFWiki
Words Get Twisted Round and Tumble Down | |
---|---|
Author(s) | Gunther Schmidl |
Publisher(s) | n/a |
Release date(s) | 2000 |
Authoring system | Inform 6 |
Platform(s) | Z-code 4 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | yes: ASCII art |
Sound/Music | none |
Ratings | |
Cruelty scale | Merciful |
How It Begins
There is an ASCII art title screen.
Pressing any key brings up the main screen, where an "o" bounces between "m" and "ve". Also on the main screen is an ASCII art figure with the letter "q" in the center of a spoked wheel. Digits from 1 to 9 (except 5) are at the ends of the spokes. The arrangement of the digits is the same as on a typical numerical keypad, with the "q" replacing the "5".
Notable Features
- Not interactive fiction as normally understood. There is no player character, no setting, no inventory, no parser. Instead, this is a collection of short poems and ASCII art. Type a number from 1 to 9 to view one of the pieces. Type 0 to display the credits.
- ASCII art including some minimal animation.
- Input case is significant. A lowercase "q" quits the game, but an uppercase "Q" is ignored.
Versions
Release 1
- Words Get Twisted Round and Tumble Down (Gunther Schmidl; 2000; Z-code 4).
- Beta testers: thumper, lonewolf, and nodge.
- IFID: ZCODE-1-000228-422A
IFID links: IFDB - 2000 IF Art Show entrant.
- Download art.z4 from the IF Archive
- Note: No release line is displayed by this game.
Links
General info
- Words Get Twisted Round and Tumble Down (archived) - at Baf's Guide.
- Words Get Twisted Round and Tumble Down - at IFDB.
Reviews
Spoilers
- Download untitled.txt from the IF Archive Author's note.
- Walkthrough by David Welbourn.