Provenance: Difference between revisions
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==How It Begins== | ==How It Begins== | ||
{{sectstub}} | {{sectstub}} | ||
Even though you know better, some unseen force draws you up the long path towards the house for a closer look. No good can come of this, you are certain, but the attraction is simply too strong. You must investigate. You are beginning to develop an uneasy sense that all is not right here, but that it is somehow up to you to find out. Church bells in the distance sound out four o’clock in the afternoon. It will be dark soon. | |||
==Versions== | ==Versions== |
Revision as of 02:26, 27 November 2006
Provenance | |
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Author(s) | Corey W. Arnett |
Publisher(s) | n/a |
Release date(s) | 16-Dec-2005 |
Authoring system | ADRIFT 4 |
Platform(s) | ADRIFT 4 |
Language(s) | English |
License(s) | TBD |
Multimedia | |
Color effects | TBD |
Graphics | TBD |
Sound/Music | TBD |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
This section is a stub. You can help by adding to it.
Even though you know better, some unseen force draws you up the long path towards the house for a closer look. No good can come of this, you are certain, but the attraction is simply too strong. You must investigate. You are beginning to develop an uneasy sense that all is not right here, but that it is somehow up to you to find out. Church bells in the distance sound out four o’clock in the afternoon. It will be dark soon.
Versions
Release TBD
- Provenance (Corey W. Arnett; 16-Dec-2005; ADRIFT 4).
- InsideADRIFT End of Year Comp 2005: joint 11th place.
- Download provenance.zip from the IF Archive
- Or download provenance.zip from the author's website.
Links
Reviews
- Provenance - at SPAG - by Jim Aikin, October 2006.
>examine page
The dreadful truth is, this page is incomplete.
Genres, How It Begins, Notable Features, more complete version info
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