La Comp Más Monstruosa: Difference between revisions
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== Info == | == Info == | ||
The objective of the '''Most Monstrous Comp''' is to encourage the creation of interactive stories that enrich the stock of our community by providing | The objective of the '''Most Monstrous Comp''' is to encourage the creation of interactive stories that enrich the stock of our community by providing treated poorly treated so far such as documentation that may be provided along with the story itself and it's proper ambience. | ||
It thus encourages participants to generate quality stories that add value not only to our community but stories that are significant in their overall culture. | |||
Any genre will be valid, from science fiction to humorous or crime novel, but the argument of the story ''should contain'' a monster. This monster ''must not be'' original, but instead it should be extracted from a popular tradition, literary series or film saga. | |||
It was deemed that a monster is any entity, smart or not, with their own free will in the context of history has its own objectives and that at some fundamental aspect is non-human. | It was deemed that a monster is any entity, smart or not, with their own free will in the context of history has its own objectives and that at some fundamental aspect is non-human. | ||
Moreover, one of the categories of prizes will be reserved for the discovery of local | Moreover, one of the categories of prizes will be reserved for the discovery of local and surprising monsters, it is recommended to the authors to first locate very interesting and surprising monsters of local traditions (in Spain, for example, there is great tradition of Lamias, ej: the Tragant in Cazorla). | ||
The organizer of this comp is [[Mel Hython]]. | The organizer of this comp is [[Mel Hython]]. |
Revision as of 16:19, 2 September 2008
Most Monstrous Comp Template:Wikis es
Info
The objective of the Most Monstrous Comp is to encourage the creation of interactive stories that enrich the stock of our community by providing treated poorly treated so far such as documentation that may be provided along with the story itself and it's proper ambience.
It thus encourages participants to generate quality stories that add value not only to our community but stories that are significant in their overall culture.
Any genre will be valid, from science fiction to humorous or crime novel, but the argument of the story should contain a monster. This monster must not be original, but instead it should be extracted from a popular tradition, literary series or film saga.
It was deemed that a monster is any entity, smart or not, with their own free will in the context of history has its own objectives and that at some fundamental aspect is non-human.
Moreover, one of the categories of prizes will be reserved for the discovery of local and surprising monsters, it is recommended to the authors to first locate very interesting and surprising monsters of local traditions (in Spain, for example, there is great tradition of Lamias, ej: the Tragant in Cazorla).
The organizer of this comp is Mel Hython.
Calendar
Receiving works will be opened on September 1, 2008 and closes on October 15, 2008. The works will be exhibited to the public since its receipt, but will not start the period until the day of voting on October 17, 2008. The voting period will last until the November 15, 2008.
Entries
Note: All games are in Spanish.
- El Espíritu de la Sidra (Radin; Glulx). With monsters of Cantabrian mythology.
- Alien (Alpha Adventures; Glulx).
- Ofrenda a la Pincoya (Incanus; Z-code). About Pincoya, a goddess of the Chilotan Seas.
Results
Games were judged in three categories: (popular voting)
- "Most Shocking story"
- "Most Astonishing story"
- "Most Monstrous story"
- "Best documented"