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''Note:'' As of 6/29/05, upon taking over as the list's maintainer, I noticed that much of the info may be out of date. I will contact everyone on the list, to request updated info (and, whether or not you still wish to collaborate). Please keep your info updated, either by editing this page, or by sending email to me so I can do it. Updated info should be moved back to the top, so that active collaborators are easier to identify. As information becomes stale, it should be moved down into the Dormant Collaborators section -- and eventually removed.
''Note:'' 15 Feb 2007 -- Please remember that when editing a profile on this page, it should be moved to the top of the Current Collaborator's section (and removed from wherever it was  before). Edit the "Updated" date (if this is the first update to the profile, unbold the "Added" date and make the "Updated" date bold). Use one blank line between the section header and the first profile, and two two blank lines after each profile (otherwise the WIKI displays one profile directly after another, with no whitespace). Also, let's consider 18 months "active" and any profile not updated in that time "dormant". An update can be just a move to the top with a new updated date (a kind of "hey, nothing has changed, but I'm still here" thing). Let's try 3 years for the deletion of dormant collaborators. Thanks!




== Current Collaborators ==
== Current Collaborators ==


*'''[[Dave Bernazzani]]''' -- Added: '''07 July 2005''' -- Updated: N/A
* '''[[Peskie|Dave Chapeskie]]''' -- Added: 20 Aug 2006 -- Updated: '''5 May 2009'''
*''Email:'' '''daveber [AT] gis .net'''
* ''Email:'' '''ifcol [AT] (nospam)ddm[DOT]wox.org'''
*''Can work on:'' Programming, Authoring
* ''Can work on:'' Programming
*''Ideas:'' Yes
* ''Ideas:'' Sort-of
*''Programming Systems Preferred:'' Inform, TADS3
* ''Programming Systems Preferred:'' [[Inform 7]]
*''Spoken Language:'' English
* ''Spoken Language:'' English
*''Home Page URL:'' [http://www.gis.net/~daveber/minform/c32.htm]
* ''Misc:'' I'm a software engineer. I'd like to write some IF in [[Inform 7]] but I lack the literacy writting skills to produce a good quality work on my own. I'm especially interested in writing something for [[Guncho]]. My preferred genre is (hard) science fiction.
*''Misc:'' I'm the author of 3 IF games to date - Identity (15th place IF Comp 2004), Moonglow and Catseye. I developed a miniaturized INFORM library (called mInform) and in late 2004 ran the Commodore 32 contest which challenged authors to create the best game possible using only 32K of code space. I'm looking for someone to help write a game for the 2006 IF competition. More specifically, I've got a game in mind (a western "ghost town" theme) and all I have so far is an introduction, a half-dozen puzzles and a map sketched on the back of an envelope. I'd prefer to see this game come to fruition but I'm fine with taking things in a different direction. My strength is in coding, not in writing and I could really use a hand with the prose and as well as crafting a believable game world (including fleshing out NPCs). I would prefer to work with someone that has Inform coding experience though a partner having good idea/writing skills is more important.




* '''[[Walter Sandsquish]]''' -- Added: 23 June 2002 -- Updated: '''4 July 2005'''
* '''[[Valzi]]''' -- Added: '''29 May 2007'''
*''Email:'' '''sandsquish [AT] yahoo .com'''
* ''Email:'' '''valzibacktrack[AT]gmail[dot]com'''
* ''Can work on:'' Programming, Authoring
* ''Can work on:''  Writing, beta-testing.
* ''Programming Systems Preferred:'' ALAN, Hugo
* ''Ideas:'' Full of them.
* ''Home Page URL:'' http://www.geocities.com/sandsquish/
* ''Programming Systems Preferred:'' Inform 7, TADS 2.
* ''Misc:'' I'm looking for a partner to brainstorm, design, write and program with. I'm fine with any genre except sword and sorcery.
 
 
* '''[[Tommy Herbert]]''' -- Added: 11 Aug 2004 -- Updated: '''4 July 2005'''
* ''Email:'' '''cavebloke [AT] excite .com'''
* ''Can work on:''  Programming, Authoring, Betatesting
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' I can program in Inform. Obviously the language doesn't matter if you're the coder.
* ''Spoken Language:'' English
* ''Spoken Language:'' English
* ''Home Page URL:'' N/A
* ''Home Page URL:'' [http://www.valzi.hg3.org valzi.hg3.org]
* ''Misc:'' I wouldn't mind help completing Auden's Eden (runner-up, IntroComp 2004), or I have a couple of other ideas floating about, or I'm willing to work on your idea if it's good.  I'd like to split both authoring and programming.  I wouldn't enjoy just being the code-monkey for somebody else's text, but I'm perfectly willing to be the prose-monkey for somebody else's idea/design.  I like strong plots or interesting places and tend to shy away from puzzle-fests.  My favourite games are Galatea, Photopia and Spider and Web - like everybody else.
* ''Misc:'' I especially love the idea of working on very collaborative projects like "Pick Up the Phone Booth and Aisle" and "Coke is It."




* '''[[John Menichelli]]''' -- Added: 8 Aug 2002 -- Updated: '''30 Jun 2005'''
*'''[[User:Cassandra_Palop|Cassy Palop]]''' -- Added: '''27 Feb 2007''' -- Updated: '''1 Mar 2007 '''
* ''Email:'' '''menichel [AT] cox .net'''
* ''Email:'' <tt>'''cassandrapalop [AT] gmail .com'''</tt>
* ''Can work on:'' Programming, Authoring, Betatesting
* ''Can work on:'' Cover art, <s><del>Writing</del></s>, the typical tasks for a Story Consultant, Beta testing and more.
* ''Ideas:'' Yes
* ''Ideas:'' Yes, and lots of them.
* ''Programming Systems Preferred:'' Inform
* ''Programming Systems Preferred:'' perhaps Inform 7, but I rarely program.
* ''Spoken Languages:'' English (but I'm not a native English speaker), Catalan, Spanish.
* ''Home Page URL:'' N/A
* ''Home Page URL:'' N/A
* ''Misc:'' I've beta-tested "Not Just An Ordinary Ballerina"; ported "Zork I" to Hugo; wrote "Not Just a Game," "Reverzi" (reversi/othello), and "ZTrek" for the Z-machine.
* ''Misc:'' As I'm currently involved in a project I can't write anything else. Nonetheless, I may provide advice in topic areas such as story and plot. Additionally, I am willing to draw the cover art (and other things) for a work of interactive fiction. (<s><del>And if the story is convincing enough, even</del></s> for free).




* '''[[Sylvain Veillette]]''' -- Added: '''11 Mar 2003''' -- Updated: N/A
* '''[[Nima]]''' -- Added: 27 Oct 2005 -- Updated: '''15 Feb 2007'''
* ''Email:'' '''sylvain [AT] veillette .name'''
* ''Email:'' '''nimaranjbar [AT] gmail .com'''
* ''Can work on:''  Programming, Betatesting
* ''Can work on:''  Programming
* ''Other:'' Puzzle design, French translation, proofreading French and English
* ''Ideas:'' Can brainstorm
* ''Programming Systems Preferred:'' ALAN, Visual Basic
* ''Programming Systems Preferred:'' GLPro and C (Win32, Palm, GBA).
* ''Spoken Language:'' French
* ''Spoken Language:'' English
* ''Other Language:'' English
* ''Home Page URL:'' N/A
* ''Home Page URL:'' N/A
* ''Misc:'' Would also like to program multimedia adventure. Logic oriented mindset so no problem with programming. Not much prose or plot development so looking for author for equal share of fun and profits. ;-)
* ''Misc:'' Interested in commercial projects.  




* '''[[Zachary Hutchinson]]''' -- Added: '''13 Jan 2003''' -- Updated: N/A
* '''[[David Lodge]]''' -- Added: '''18 Sep 2006''' -- Update N/A
* ''Email:'' '''menschenfresser [AT] rcn .com'''
* ''Email:'' '''dave [AT] cirt .net'''
* ''Can work on:'' Programming, Authoring
* ''Can work on:'' Programming, proof reading
* ''Programming Systems Preferred:'' TADS
* ''Ideas:'' Not really
* ''Spoken Language:'' English
* ''Programming Systems Preferred:'' Owt
* ''Home Page URL:'' N/A
* ''Home Page URL:'' N/A
* ''Misc:'' Competent TADS programmer (key word is competent, not fast). Long time writer. I have ideas for several projects, and have started work on two. But I am looking for someone who'll bring their own ideas to the table. Collaboration on all levels (i.e. programming & authoring) wanted. Willing to work on initial idea which isn't my own.
* ''Misc:'' I'm actually looking on helping porting of classic text adventures, so that we can tap the big mine of old stuff out there. I've worked on a lot of re-rendering graphics from Scott Adams, to the Hobbit, to GAC. In terms of engines, I've helped with the extraction of data from C64, Spectrum and BBC files and written one interpreter (AScape for Adventurescape files).


== Dormant Collaborators ==


* '''[[Douglas Harter]]''' -- Added: 17 Dec 2002 -- Updated: '''N/A'''
* '''[[Sara Brookside]]''' -- Added: '''15 Apr 2006''' -- Update: N/A
* ''Email:'' '''djharter [AT] aol .com'''
* ''Email:'' '''jsh11a [AT] aol .com'''
* ''Can work on:'' Programming
* ''Can work on:'' Programming, Authoring, Beta testing
* ''Programming Systems Preferred:'' AGT, TADS, Hugo, Quill/PAW
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' Adrift, Inform
* ''Spoken Language:'' English
* ''Spoken Language:'' English
* ''Home Page URL:'' http://www.winpaw.com
* ''Misc:'' I'm interested in beta-testing games and also on collaborating on IF authorship. My weaknesses lie on the programming side of things, while my strengths lie in writing, game design, character development, plot, story, proofreading, enhancing game setting, etc.
* ''Misc:'' It's been a while since I worked in anything other than Quill/Paw, but I can get back into it. Need authoring help in a game based on sci-fi author Philip Jose Farmer's "World of the Tiers" series.




* '''[[Mike Sousa]]''' -- Added: 15 Dec 2002 -- Updated: '''N/A'''
* '''[[Ramona White]]''' -- Added: '''28 Oct 2005''' -- Updated: N/A
* ''Email:'' '''mjsousa [AT] attbi .com'''
* ''Email:'' '''randmengl [AT] gmail .com'''
* ''Can work on:'' Programming, Authoring, Betatesting
* ''Can work on:'' Authoring, Betatesting
* ''Programming Systems Preferred:'' TADS for programming, any other for beta-testing and/or authoring.
* ''Ideas:'' Some
* ''Home Page URL:'' N/A
* ''Programming Systems Preferred:'' I have only done a little game programming and that was in Inform.
* ''Misc:'' Have released a TADS game, beta-tested several others. Willing to help where I can.
* ''Spoken Language:'' English.  I can understand some French and German though as I've studied these languages.
* ''Misc:'' I have a lot of writing experience- some local and national publication-, proofreading experience, and betatesting experience. I enjoy games where you explore a building or area solving puzzles as you go.  Some of my favorite games are Adventure, Building, and Son Of A...




* '''[[Ben Kalman]]''' -- Added: 14 Dec 2002 -- Updated: '''N/A'''
* '''[[Ben Kalman]]''' -- Added: 14 Dec 2002 -- Updated: '''09 Aug 2005'''
* ''Email:'' '''kergillian [AT] hotmail .com'''
* ''Email:'' '''kergillian [AT] hotmail .com'''
* ''Can work on:''  Programming, Authoring, Betatesting
* ''Can work on:''  Programming, Authoring, Betatesting
Line 101: Line 92:
* ''Misc:'' I'm mainly looking for someone to help write/program a game I'm working on. I'm also willing to collaborate on other people's works/designs, or beta-test any game in Inform or TADS.
* ''Misc:'' I'm mainly looking for someone to help write/program a game I'm working on. I'm also willing to collaborate on other people's works/designs, or beta-test any game in Inform or TADS.


== Dormant Collaborators ==


* '''[[Trevor Burdick]]''' -- Added: 12 Dec 2002 -- Updated: '''N/A'''
* '''[[Gil Williamson]]''' -- Added: 12 Dec 2002 -- Updated: '''14 Jul 2005'''
* ''Email:'' '''kluge [AT] stny .rr .com'''
* ''Can work on:''  Programming, Betatesting
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' TADS
* ''Home Page URL:'' N/A
* ''Misc:'' Open to all testing and programming.
 
 
* '''[[Mike Duncan]]''' -- Added: 12 Dec 2002 -- Updated: '''N/A'''
* ''Email:'' '''mduncan [AT] pobox .com'''
* ''Can work on:''  Authoring, Programming
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' HTML-TADS
* ''Home Page URL:'' http://www.weeklylowdown.com/mikeduncan
* ''Misc:'' Plenty of ideas, questionable programming skills. Entered "Fusillade" in Comp '01. Also willing to contribute music to an already-written game.
 
 
* '''[[Mark Silcox]]''' -- Added: 12 Dec 2002 -- Updated: '''N/A'''
* ''Email:'' '''marksilcox [AT] sprynet .com'''
* ''Can work on:''  Authoring, Betatesting
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' ADRIFT & TADS
* ''Home Page URL:'' N/A
* ''Misc:''
 
 
* '''[[Gil Williamson]]''' -- Added: 12 Dec 2002 -- Updated: '''N/A'''
* ''Email:'' '''gil [AT] amazonsystems .co .uk'''
* ''Email:'' '''gil [AT] amazonsystems .co .uk'''
* ''Can work on:''  Programming, Authoring
* ''Can work on:''  Programming, Authoring
* ''Programming Systems Preferred:''  I'm working on the germ of an idea to deliver Myst-like adventures over the Internet, using HTML, Javascript and Java. Or, even, Flash.
* ''Programming Systems Preferred:''  I now have a game engine capable of delivering Myst-like adventures over the Internet, using HTML, Javascript and Java. See the 3-scene, no-end prototype at http://www.nascr.net/~fff/bridge/page11.htm
* ''Home Page URL:'' http://www.amazonsystems.co.uk/
* ''Home Page URL:'' http://www.amazonsystems.co.uk/
* ''Misc:''  I am a fan and author of text adventures from 'way back. I'm buzzing with ideas, looking to pioneer this Myst-ish "multimedia" approach, and I need to exchange help and inspiration from artists, musicians and authors with time to spare. I started the work in 2001, but it has lain fallow since from lack of someone to bounce it off, and I suspect I'd need to start again.
* ''Misc:''  I am a fan and author of text adventures from 'way back. I'm buzzing with ideas, looking to develop this Myst-ish "multimedia" approach, but I've run out of steam on the adventure - it's so much work for one - and I need to exchange help and inspiration from artists, musicians and authors with time to spare. I started the work in 2001, but it has lain fallow since 2003 from lack of someone to bounce it off.




* '''[[David Cornelson]]''' -- Added: 5 Oct 2002 -- Updated: '''N/A'''
* '''[[Douglas Harter]]''' -- Added: 17 Dec 2002 -- Updated: '''09 July 2005'''
* ''Email:'' '''david .cornelson [AT] iflibrary .com'''
* ''Email:'' '''djharter [AT] aol .com'''
* ''Can work on:'' Designing a game.
* ''Can work on:'' Programming
* ''Ideas:'' A ton.
* ''Programming Systems Preferred:'' AGT, TADS, Hugo, Quill/PAW
* ''Programming Systems Preferred:'' Inform, but if you code it, I don't care.
* ''Spoken Language:'' English
* ''Home Page URL:'' N/A
* ''Home Page URL:'' http://www.winpaw.com
* ''Misc:'' I have one large work-in-progress and many many ideas for other games. Sadly, I have no time to write or code IF. I do however feel like I can design an excellent game with the right programmer and writer. I am now seriously open to a collaborative effort.
* ''Misc:'' It's been a while since I worked in anything other than Quill/Paw, but I can get back into it. Need authoring help in a game based on sci-fi author Philip Jose Farmer's "World of the Tiers" series.




* '''[[Robert C. Cipriani]]''' -- Added: 30 Sept 2002 -- Updated: '''N/A'''
*'''[[Dave Bernazzani]]''' -- Added: '''07 July 2005''' -- Updated: N/A
* ''Email:'' '''rcc02k [AT] fsu .edu'''
*''Email:'' '''daveber [AT] gmail .net'''
* ''Can work on:'' Authoring, Betatesting
*''Can work on:'' Programming, Authoring
* ''Programming Systems Preferred:'' TADS
*''Ideas:'' Yes
* ''Home Page URL:'' N/A
*''Programming Systems Preferred:'' Inform, TADS3
* ''Misc:'' Starting with IF, looking to hone my creative writing skills, etc.
*''Spoken Language:'' English
*''Home Page URL:'' http://www.gis.net/~daveber/minform/c32.htm
*''Misc:'' I'm the author of 3 IF games to date - Identity (15th place IF Comp 2004), Moonglow and Catseye. I developed a miniaturized INFORM library (called mInform) and in late 2004 ran the Commodore 32 contest which challenged authors to create the best game possible using only 32K of code space. I'm looking for someone to help write a game for the 2006 IF competition. More specifically, I've got a game in mind (a western "ghost town" theme) and all I have so far is an introduction, a half-dozen puzzles and a map sketched on the back of an envelope. I'd prefer to see this game come to fruition but I'm fine with taking things in a different direction. My strength is in coding, not in writing and I could really use a hand with the prose and as well as crafting a believable game world (including fleshing out NPCs). I would prefer to work with someone that has Inform coding experience though a partner having good idea/writing skills is more important.




* '''[[E. Stoy]]''' -- Added: 6 Sept 2002 -- Updated: '''N/A'''
* '''[[Tommy Herbert]]''' -- Added: 11 Aug 2004 -- Updated: '''4 July 2005'''
* ''Email:'' '''stoy [AT] zapo .net'''
* ''Email:'' '''cavebloke [AT] excite .com'''
* ''Can work on:'' Programming, Authoring, Betatesting
* ''Can work on:'' Programming, Authoring, Betatesting
* ''Ideas:'' Yes
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' Inform
* ''Programming Systems Preferred:'' I can program in Inform. Obviously the language doesn't matter if you're the coder.
* ''Spoken Language:'' English
* ''Home Page URL:'' N/A
* ''Home Page URL:'' N/A
* ''Misc:'' I'm a new-ish Inform programmer, especially interested in complex NPCs, but I don't have the skill to build them yet. I'd like to find a programmer who can listen to my compiling woes and help me with basic skills as well as "can I do this?" theory. Will betatest and proofread just about anything.
* ''Misc:'' I wouldn't mind help completing Auden's Eden (runner-up, IntroComp 2004), or I have a couple of other ideas floating about, or I'm willing to work on your idea if it's good. I'd like to split both authoring and programming.  I wouldn't enjoy just being the code-monkey for somebody else's text, but I'm perfectly willing to be the prose-monkey for somebody else's idea/design.  I like strong plots or interesting places and tend to shy away from puzzle-fests. My favourite games are Galatea, Photopia and Spider and Web - like everybody else.




* '''[[Jonathan Penton]]''' -- Added: 22 July 2002 -- Updated: '''N/A'''
* '''[[Walter Sandsquish]]''' -- Added: 23 June 2002 -- Updated: '''4 July 2005'''
* ''Email:'' '''unlikely [AT] flash .net'''
*''Email:'' '''sandsquish [AT] yahoo .com'''
* ''Can work on:'' Authoring, Betatesting
* ''Can work on:'' Programming, Authoring
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' ALAN, Hugo
* ''Programming Systems Preferred:'' No programming skill, so no preference.
* ''Home Page URL:'' http://www.geocities.com/sandsquish/
* ''Home Page URL:'' http://www.unlikelystories.org
* ''Misc:'' I'm looking for a partner to brainstorm, design, write and program with. I'm fine with any genre except sword and sorcery.
* ''Misc:'' I'm a writer of conventional literature who'd like to get into IF authoring.




* '''[[Stephen Norris]]''' -- Added: 4 May 2002 -- Updated: '''N/A'''
* '''[[John Menichelli]]''' -- Added: 8 Aug 2002 -- Updated: '''30 Jun 2005'''
* ''Email:'' '''srn [AT] fn .com .au'''
* ''Email:'' '''menichel [AT] cox .net'''
* ''Can work on:'' Programming, Betatesting
* ''Can work on:'' Programming, Authoring, Betatesting
* ''Ideas:'' No ideas at present.
* ''Ideas:'' Yes
* ''Programming Systems Preferred:'' Inform only.
* ''Programming Systems Preferred:'' Inform
* ''Home Page URL:'' N/A
* ''Home Page URL:'' N/A
* ''Misc:'' Lots of programming/testing experience. Prefer more of a simulationist approach to IF. Keen to use the ORLibrary in a real game.
* ''Misc:'' I've beta-tested "Not Just An Ordinary Ballerina"; ported "Zork I" to Hugo; wrote "Not Just a Game," "Reverzi" (reversi/othello), and "ZTrek" for the Z-machine.




== Links ==
== Links ==
* [http://www.ifwiki.org/index.php/IFCollab IF Collaborators List] - this page
* [http://www.ifwiki.org/index.php/IFCollab IF Collaborators List] - this page
* Offer suggestions to [[Mike Snyder]], the list's present maintainer
* Offer suggestions to [[Mike Snyder]], the list's present maintainer
* [http://wiki.caad.es/Colaboradores_de_Aventuras Colaboradores de Aventuras] - a similar page for [[Spanish]] collaborators.
[[Category:Communities]]
[[Category:Websites]]

Latest revision as of 18:55, 26 March 2010

IF Collaborators List

Nicholas Daley of New Zealand is the list's founder and original maintainer. The list was then taken over by Jay Goemmer for several years, and is now maintained by Mike Snyder on the IF-Wiki.

This is a list of people who are willing to work with others to create Interactive Fiction. The most recently added or updated entries are listed in order by date.


Here, you can:

  • Contact someone from the list, to collaborate on an IF project.
  • Add, update, or remove your name and info by emailing Mike Snyder.
  • Add, update, or remove your name and info by editing this page.


Note: 15 Feb 2007 -- Please remember that when editing a profile on this page, it should be moved to the top of the Current Collaborator's section (and removed from wherever it was before). Edit the "Updated" date (if this is the first update to the profile, unbold the "Added" date and make the "Updated" date bold). Use one blank line between the section header and the first profile, and two two blank lines after each profile (otherwise the WIKI displays one profile directly after another, with no whitespace). Also, let's consider 18 months "active" and any profile not updated in that time "dormant". An update can be just a move to the top with a new updated date (a kind of "hey, nothing has changed, but I'm still here" thing). Let's try 3 years for the deletion of dormant collaborators. Thanks!


Current Collaborators

  • Dave Chapeskie -- Added: 20 Aug 2006 -- Updated: 5 May 2009
  • Email: ifcol [AT] (nospam)ddm[DOT]wox.org
  • Can work on: Programming
  • Ideas: Sort-of
  • Programming Systems Preferred: Inform 7
  • Spoken Language: English
  • Misc: I'm a software engineer. I'd like to write some IF in Inform 7 but I lack the literacy writting skills to produce a good quality work on my own. I'm especially interested in writing something for Guncho. My preferred genre is (hard) science fiction.


  • Valzi -- Added: 29 May 2007
  • Email: valzibacktrack[AT]gmail[dot]com
  • Can work on: Writing, beta-testing.
  • Ideas: Full of them.
  • Programming Systems Preferred: Inform 7, TADS 2.
  • Spoken Language: English
  • Home Page URL: valzi.hg3.org
  • Misc: I especially love the idea of working on very collaborative projects like "Pick Up the Phone Booth and Aisle" and "Coke is It."


  • Cassy Palop -- Added: 27 Feb 2007 -- Updated: 1 Mar 2007
  • Email: cassandrapalop [AT] gmail .com
  • Can work on: Cover art, Writing, the typical tasks for a Story Consultant, Beta testing and more.
  • Ideas: Yes, and lots of them.
  • Programming Systems Preferred: perhaps Inform 7, but I rarely program.
  • Spoken Languages: English (but I'm not a native English speaker), Catalan, Spanish.
  • Home Page URL: N/A
  • Misc: As I'm currently involved in a project I can't write anything else. Nonetheless, I may provide advice in topic areas such as story and plot. Additionally, I am willing to draw the cover art (and other things) for a work of interactive fiction. (And if the story is convincing enough, even for free).


  • Nima -- Added: 27 Oct 2005 -- Updated: 15 Feb 2007
  • Email: nimaranjbar [AT] gmail .com
  • Can work on: Programming
  • Ideas: Can brainstorm
  • Programming Systems Preferred: GLPro and C (Win32, Palm, GBA).
  • Spoken Language: English
  • Home Page URL: N/A
  • Misc: Interested in commercial projects.


  • David Lodge -- Added: 18 Sep 2006 -- Update N/A
  • Email: dave [AT] cirt .net
  • Can work on: Programming, proof reading
  • Ideas: Not really
  • Programming Systems Preferred: Owt
  • Home Page URL: N/A
  • Misc: I'm actually looking on helping porting of classic text adventures, so that we can tap the big mine of old stuff out there. I've worked on a lot of re-rendering graphics from Scott Adams, to the Hobbit, to GAC. In terms of engines, I've helped with the extraction of data from C64, Spectrum and BBC files and written one interpreter (AScape for Adventurescape files).


  • Sara Brookside -- Added: 15 Apr 2006 -- Update: N/A
  • Email: jsh11a [AT] aol .com
  • Can work on: Programming, Authoring, Beta testing
  • Ideas: Yes
  • Programming Systems Preferred: Adrift, Inform
  • Spoken Language: English
  • Misc: I'm interested in beta-testing games and also on collaborating on IF authorship. My weaknesses lie on the programming side of things, while my strengths lie in writing, game design, character development, plot, story, proofreading, enhancing game setting, etc.


  • Ramona White -- Added: 28 Oct 2005 -- Updated: N/A
  • Email: randmengl [AT] gmail .com
  • Can work on: Authoring, Betatesting
  • Ideas: Some
  • Programming Systems Preferred: I have only done a little game programming and that was in Inform.
  • Spoken Language: English. I can understand some French and German though as I've studied these languages.
  • Misc: I have a lot of writing experience- some local and national publication-, proofreading experience, and betatesting experience. I enjoy games where you explore a building or area solving puzzles as you go. Some of my favorite games are Adventure, Building, and Son Of A...


  • Ben Kalman -- Added: 14 Dec 2002 -- Updated: 09 Aug 2005
  • Email: kergillian [AT] hotmail .com
  • Can work on: Programming, Authoring, Betatesting
  • Ideas: Yes
  • Programming Systems Preferred: Inform
  • Home Page URL: N/A
  • Misc: I'm mainly looking for someone to help write/program a game I'm working on. I'm also willing to collaborate on other people's works/designs, or beta-test any game in Inform or TADS.

Dormant Collaborators

  • Gil Williamson -- Added: 12 Dec 2002 -- Updated: 14 Jul 2005
  • Email: gil [AT] amazonsystems .co .uk
  • Can work on: Programming, Authoring
  • Programming Systems Preferred: I now have a game engine capable of delivering Myst-like adventures over the Internet, using HTML, Javascript and Java. See the 3-scene, no-end prototype at http://www.nascr.net/~fff/bridge/page11.htm
  • Home Page URL: http://www.amazonsystems.co.uk/
  • Misc: I am a fan and author of text adventures from 'way back. I'm buzzing with ideas, looking to develop this Myst-ish "multimedia" approach, but I've run out of steam on the adventure - it's so much work for one - and I need to exchange help and inspiration from artists, musicians and authors with time to spare. I started the work in 2001, but it has lain fallow since 2003 from lack of someone to bounce it off.


  • Douglas Harter -- Added: 17 Dec 2002 -- Updated: 09 July 2005
  • Email: djharter [AT] aol .com
  • Can work on: Programming
  • Programming Systems Preferred: AGT, TADS, Hugo, Quill/PAW
  • Spoken Language: English
  • Home Page URL: http://www.winpaw.com
  • Misc: It's been a while since I worked in anything other than Quill/Paw, but I can get back into it. Need authoring help in a game based on sci-fi author Philip Jose Farmer's "World of the Tiers" series.


  • Dave Bernazzani -- Added: 07 July 2005 -- Updated: N/A
  • Email: daveber [AT] gmail .net
  • Can work on: Programming, Authoring
  • Ideas: Yes
  • Programming Systems Preferred: Inform, TADS3
  • Spoken Language: English
  • Home Page URL: http://www.gis.net/~daveber/minform/c32.htm
  • Misc: I'm the author of 3 IF games to date - Identity (15th place IF Comp 2004), Moonglow and Catseye. I developed a miniaturized INFORM library (called mInform) and in late 2004 ran the Commodore 32 contest which challenged authors to create the best game possible using only 32K of code space. I'm looking for someone to help write a game for the 2006 IF competition. More specifically, I've got a game in mind (a western "ghost town" theme) and all I have so far is an introduction, a half-dozen puzzles and a map sketched on the back of an envelope. I'd prefer to see this game come to fruition but I'm fine with taking things in a different direction. My strength is in coding, not in writing and I could really use a hand with the prose and as well as crafting a believable game world (including fleshing out NPCs). I would prefer to work with someone that has Inform coding experience though a partner having good idea/writing skills is more important.


  • Tommy Herbert -- Added: 11 Aug 2004 -- Updated: 4 July 2005
  • Email: cavebloke [AT] excite .com
  • Can work on: Programming, Authoring, Betatesting
  • Ideas: Yes
  • Programming Systems Preferred: I can program in Inform. Obviously the language doesn't matter if you're the coder.
  • Spoken Language: English
  • Home Page URL: N/A
  • Misc: I wouldn't mind help completing Auden's Eden (runner-up, IntroComp 2004), or I have a couple of other ideas floating about, or I'm willing to work on your idea if it's good. I'd like to split both authoring and programming. I wouldn't enjoy just being the code-monkey for somebody else's text, but I'm perfectly willing to be the prose-monkey for somebody else's idea/design. I like strong plots or interesting places and tend to shy away from puzzle-fests. My favourite games are Galatea, Photopia and Spider and Web - like everybody else.


  • Walter Sandsquish -- Added: 23 June 2002 -- Updated: 4 July 2005
  • Email: sandsquish [AT] yahoo .com
  • Can work on: Programming, Authoring
  • Programming Systems Preferred: ALAN, Hugo
  • Home Page URL: http://www.geocities.com/sandsquish/
  • Misc: I'm looking for a partner to brainstorm, design, write and program with. I'm fine with any genre except sword and sorcery.


  • John Menichelli -- Added: 8 Aug 2002 -- Updated: 30 Jun 2005
  • Email: menichel [AT] cox .net
  • Can work on: Programming, Authoring, Betatesting
  • Ideas: Yes
  • Programming Systems Preferred: Inform
  • Home Page URL: N/A
  • Misc: I've beta-tested "Not Just An Ordinary Ballerina"; ported "Zork I" to Hugo; wrote "Not Just a Game," "Reverzi" (reversi/othello), and "ZTrek" for the Z-machine.


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