Sell-Out: Difference between revisions

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==How It Begins==
==How It Begins==
You have spent days of searching and hacking through the forest, but you have been rewarded with a discovery.  You begin play in a jungle clearing that was apparently burned out several months ago.  There is an ottoman on the ground, seemingly undisturbed.  You are carrying a machete.
You have spent days of searching and hacking through the forest, but you have been rewarded with a discovery.  You begin play in a jungle clearing that was apparently burned out several months ago.  There is an ottoman on the ground, seemingly undisturbed.  You are carrying a machete.
==Notable Features==
The quotation at the beginning of the game implies that this is a demonstration game, intended to show the capabilities of the system.


==Versions==
==Versions==
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* {{dswxyz|Walkthrough|sol/sp/sp20.html#bishop}} by [[David Welbourn]].
* {{dswxyz|Walkthrough|sol/sp/sp20.html#bishop}} by [[David Welbourn]].


{{game stub|Genres, Notable Features, full version info.<br>Note: This page was originally auto-generated. Please check for errors.}}
{{game stub|Genres, full version info.<br>Note: This page was originally auto-generated. Please check for errors.}}


{{DEFAULTSORT:Sell-out}}
{{DEFAULTSORT:Sell-out}}
[[Category:Games]] [[Category:Games in 2003]] [[Category:Inform 6 games]] [[Category:Speed-IF games]] [[Category:Z-code games]]
[[Category:Works]] [[Category:Works in 2003]] [[Category:Inform 6 works]] [[Category:Speed-IF works]] [[Category:Z-code works]]

Latest revision as of 18:45, 22 October 2014

Genre wanted
Genre
wanted
Green comp ribbon.png
Speed-IF 20
Participant
Sell-Out
Author(s) Jake Wildstrom
Publisher(s) n/a
Release date(s) 2003
Authoring system Inform 6
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruelty to be determined

How It Begins

You have spent days of searching and hacking through the forest, but you have been rewarded with a discovery. You begin play in a jungle clearing that was apparently burned out several months ago. There is an ottoman on the ground, seemingly undisturbed. You are carrying a machete.

Notable Features

The quotation at the beginning of the game implies that this is a demonstration game, intended to show the capabilities of the system.

Versions

Release 1

Links

General info

Reviews

Spoilers

Pushpin.jpg

>examine page
The dreadful truth is, this page is incomplete.

This article is a game stub. You can help IFWiki by expanding it.
Genres, full version info.
Note: This page was originally auto-generated. Please check for errors.
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