Non-player character: Difference between revisions

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Refers to any sentient creature whom one encounters in IF.  NPCs include robots, animals, and people.  The term is also sometimes (more rarely and perhaps incorrectly) used to refer to [[character]]s who are referred to in the text but not directly encountered. [ES]
Refers to any sentient creature whom one encounters in IF.  '''NPC'''s include robots, animals, and people.  The term is also sometimes (more rarely and perhaps incorrectly) used to refer to [[character]]s who are referred to in the text but not directly encountered.<!--[ES]--> Of course, this becomes more complicated in games where the player controls different characters throughout the course of the game - the original PC will become an NPC and an NPC becomes the PC.


Of course, this becomes more complicated in games where the player controls different characters throughout the course of the game - the original PC will become an NPC and an NPC becomes the PC.
Additionally: The line between non-player character and simple object can be hard to draw.  There is a gradation between a man on a bench who will only answer questions, a computer that will answer questions, and an encyclopedia that the player can look things up in.  These have the exact same function in the game, but the man will be considered a non-player character, the encyclopedia will not be, and the computer may be considered either. <!-- DavidThornley - 09 Sep 2002 -->


Additionally:
==See also==
The line between non-player character and simple object can be
* Various NPC-related awards:
hard to draw. There is a gradation between a man on a bench
** XYZZY Awards: [[XYZZY Awards (Best NPCs)|Best NPCs]] and [[XYZZY Awards (Best Individual NPC)|Best Individual NPC]].
who will only answer questions,  a computer that will answer
** Erins: [[Best Male NPC (Erins)|Best Male NPC]] and [[Best Female NPC (Erins)|Best Female NPC]].
questions, and an encyclopedia that the player can look things
** Premios Hispanos: [[Premios Hispanos (Best NPCs)|Best NPCs]] and [[Premios Hispanos (Best Individual NPC)|Best Individual NPC]].
up in. These have the exact same function in the game, but the
man will be considered a non-player character, the encyclopedia
will not be, and the computer may be considered either.
-- DavidThornley - 09 Sep 2002


==Links==
* [http://davidfisher.info/if/gems/index.html#13 NPCs] in the ''IF Gems'' review quotes collection (also available from the [http://mirror.ifarchive.org/if-archive/programming/general-discussion/IFGems.zip IF Archive]).
* [http://tvtropes.org/pmwiki/pmwiki.php/Main/NPC NPC] at TV Tropes Wiki.


Return to [[Glossary]]
{{CC non-player character}}
 
[[Category:Glossary]] [[Category:Game mechanics]]

Latest revision as of 23:23, 14 March 2015

Refers to any sentient creature whom one encounters in IF. NPCs include robots, animals, and people. The term is also sometimes (more rarely and perhaps incorrectly) used to refer to characters who are referred to in the text but not directly encountered. Of course, this becomes more complicated in games where the player controls different characters throughout the course of the game - the original PC will become an NPC and an NPC becomes the PC.

Additionally: The line between non-player character and simple object can be hard to draw. There is a gradation between a man on a bench who will only answer questions, a computer that will answer questions, and an encyclopedia that the player can look things up in. These have the exact same function in the game, but the man will be considered a non-player character, the encyclopedia will not be, and the computer may be considered either.

See also

Links

  • NPCs in the IF Gems review quotes collection (also available from the IF Archive).
  • NPC at TV Tropes Wiki.
Code Compare: Non-player character
ADRIFT 4:The Character dialog box
(Add a Character/Edit Character)
Inform 6:The animate attribute
Inform 7:The animal, person, man, and woman kinds
TADS 2:The Actor class
TADS 3:The Actor, UntakeableActor, and Person classes