Ramus: Difference between revisions

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|Developer=Felix Pleşoianu
|Developer=Felix Pleşoianu
|Home page=https://notimetoplay.org/engines/ramus/
|Home page=https://notimetoplay.org/engines/ramus/
|Download=https://notimetoplay.itch.io/ramus
|Format=HTML
|Format=HTML
|System=Other
|System=Other
|System details=Lacks a separate authoring system; use with any text editor.
|Version=2.5
|Version=2.5
|Date=2021/06/04
|Date=2021/06/04
|Status=Stable
|Status=Stable
|Notes=Lacks a separate authoring system; use with any text editor.
}}
}}
As described on its homepage, Ramus is a template for hypertext fiction or games self-contained in a single web page. Its distinguishing feature is lack of a separate [[authoring system]]. Instead, the entire system is self-contained in a single [[HTML]] file (complete with inline CSS and Javascript), that authors can edit with commonplace tools.
As described on its homepage, Ramus is a template for hypertext fiction or games self-contained in a single web page. Its distinguishing feature is lack of a separate [[authoring system]]. Instead, the entire system is self-contained in a single [[HTML]] file (complete with inline CSS and Javascript), that authors can edit with commonplace tools.
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Ramus has very small overhead, only a few kilobytes.
Ramus has very small overhead, only a few kilobytes.
{{interpreter navbox}}
{{software navbox}}

Latest revision as of 22:09, 28 February 2022

Ramus
Authoring system
Ramus.png
Links Home page Download
Developer Felix Pleşoianu
Format HTML
Interaction style Choice
System Other
System details Lacks a separate authoring system; use with any text editor.
Latest version 2.5 / 4 Jun 2021
Status Stable
Implements
Uses
Multimedia support same as HTML5
License
Notes
Browse the software database
Edit this infobox

As described on its homepage, Ramus is a template for hypertext fiction or games self-contained in a single web page. Its distinguishing feature is lack of a separate authoring system. Instead, the entire system is self-contained in a single HTML file (complete with inline CSS and Javascript), that authors can edit with commonplace tools.

History

Ramus was originally developed between 2011 and 2012; at the time, it was compared to Undum and Squiffy, and saw use by a couple of authors. A first attempt to revive it was made in 2020, followed by a second attempt in 2021.

Features

Ramus uses ordinary links for navigation; stateless games can be made with minimal knowledge of web design. A simple scripting engine is supported for more advanced functionality, and looks can be changed completely with stylesheets.

Games can be created with any text editor; skilled authors can extend or replace every detail of how Ramus works.

Ramus has very small overhead, only a few kilobytes.

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