Ramus: Difference between revisions
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|Developer=Felix Pleşoianu | |Developer=Felix Pleşoianu | ||
|Home page=https://notimetoplay.org/engines/ramus/ | |Home page=https://notimetoplay.org/engines/ramus/ | ||
|Download=https://notimetoplay.itch.io/ramus | |||
|Format=HTML | |Format=HTML | ||
|System=Other | |System=Other | ||
|System details=Lacks a separate authoring system; use with any text editor. | |||
|Version=2.5 | |Version=2.5 | ||
|Date=2021/06/04 | |Date=2021/06/04 | ||
|Status=Stable | |Status=Stable | ||
}} | }} | ||
As described on its homepage, Ramus is a template for hypertext fiction or games self-contained in a single web page. Its distinguishing feature is lack of a separate [[authoring system]]. Instead, the entire system is self-contained in a single [[HTML]] file (complete with inline CSS and Javascript), that authors can edit with commonplace tools. | As described on its homepage, Ramus is a template for hypertext fiction or games self-contained in a single web page. Its distinguishing feature is lack of a separate [[authoring system]]. Instead, the entire system is self-contained in a single [[HTML]] file (complete with inline CSS and Javascript), that authors can edit with commonplace tools. | ||
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Ramus has very small overhead, only a few kilobytes. | Ramus has very small overhead, only a few kilobytes. | ||
{{ | {{software navbox}} |
Latest revision as of 22:09, 28 February 2022
Ramus | |
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Authoring system | |
Links | Home page Download |
Developer | Felix Pleşoianu |
Format | HTML |
Interaction style | Choice |
System | Other |
System details | Lacks a separate authoring system; use with any text editor. |
Latest version | 2.5 / 4 Jun 2021 |
Status | Stable |
Multimedia support | same as HTML5 |
Browse the software database | |
Edit this infobox |
As described on its homepage, Ramus is a template for hypertext fiction or games self-contained in a single web page. Its distinguishing feature is lack of a separate authoring system. Instead, the entire system is self-contained in a single HTML file (complete with inline CSS and Javascript), that authors can edit with commonplace tools.
History
Ramus was originally developed between 2011 and 2012; at the time, it was compared to Undum and Squiffy, and saw use by a couple of authors. A first attempt to revive it was made in 2020, followed by a second attempt in 2021.
Features
Ramus uses ordinary links for navigation; stateless games can be made with minimal knowledge of web design. A simple scripting engine is supported for more advanced functionality, and looks can be changed completely with stylesheets.
Games can be created with any text editor; skilled authors can extend or replace every detail of how Ramus works.
Ramus has very small overhead, only a few kilobytes.
Authoring systems | |
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By style | Parser • Choice • Parser-choice hybrid |
By system | Browser • Android • iOS • Linux • macOS • Windows |
Browse | Stable authoring systems • Search form • Drilldown |
Other software | Interpreters • Utilities |