M4ZVM: Difference between revisions
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|Download=https://gitlab.com/sijnstra1/m4zvm/-/tree/main/zout | |Download=https://gitlab.com/sijnstra1/m4zvm/-/tree/main/zout | ||
|Format=Z-code | |Format=Z-code | ||
|System=Tandy | |System=Tandy TRS-80 | ||
|System details=TRS-80 Model 4/4D/4P running LS-DOS or TRS-DOS 6.2 | |||
|Version=Release 10B | |Version=Release 10B | ||
|Date=February 2022 | |Date=February 2022 |
Revision as of 22:31, 28 February 2022
M4ZVM | |
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Interpreter | |
Links | Home page Download |
Developer | Shawn Sijnstra |
Format | Z-code |
System | Tandy TRS-80 |
System details | TRS-80 Model 4/4D/4P running LS-DOS or TRS-DOS 6.2 |
Latest version | Release 10B / February 2022 |
Status | Stable |
Multimedia support | No multimedia |
License | GPL 2.0 |
Browse the software database | |
Edit this infobox |
M4ZVM is a Z-machine interpreter for the TRS-80 Model 4/4D/4P running LS-DOS or TRS-DOS 6.2. It was written by Shawn Sijnstra, ported from ZXZVM.
M4ZVM supports Z-machine versions 1, 2, 3, 4, 5, 7, and 8, as well as a minimal non-graphic support for z6.
Features
- Full use of 80x24 screen including support for split screen in all story files including Seastalker
- Reverse text highlighting
- Accented characters (where available)
- Command line switch to optionally enable the Tandy bit
- z1, z2, z3, z4, z5, z7 and z8 games can execute
- Experimental support for z6 (excludes any graphics/complex screen modelling)
- Memory model allows for any valid size Dynmem (i.e. up to 64K)
- Named game save and load
- Timed input
- Keyboard mapping includes functions keys, with shift F1-F3 mapped to F4-F6, a total of 6 Function keys for games such as Beyond Zork
- Transcript (printing)
- Supports as much memory as your computer and drivers support (128k minimum)
M4ZVM is licensed under GPL version 2.
Links
- Gitlab repository of M4ZVM Source code and binaries.
Interpreters | |
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By format | ADRIFT • AdvSys • AGT • Alan • Glulx • Hugo • Magnetic Scrolls • TADS • Z-code |
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Other software | Authoring systems • Utilities |