Graham Nelson: Difference between revisions

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==Author Credits==
==Author Credits==
* ''[[Curses]]!'' (1994; [[Z-code]]).
* ''[[Curses]]'' (1993; [[Z-code]]).
* ''[[Balances]]'' (1994; Z-code).
* ''[[Balances]]'' (1994; Z-code).
* ''[[Jigsaw]]'' (1995; Z-code).
* ''[[Jigsaw]]'' (1995; Z-code).
* ''[[The Meteor, the Stone and a Long Glass of Sherbet]]'' (as "Angela M. Horns"; 1996; Z-code), for [[IF Comp 1996]] (1st place). Was a finalist for [[Best Individual Puzzle]], [[Best Puzzles]], [[Best Writing]], and [[Best Game]] at the [[XYZZY Awards 1996]].
* ''[[The Meteor, the Stone and a Long Glass of Sherbet]]'' (as "Angela M. Horns"; 1996; Z-code), for [[IF Comp 1996]] (1st place). Was a finalist for [[Best Individual Puzzle]], [[Best Puzzles]], [[Best Writing]], and [[Best Game]] at the [[XYZZY Awards 1996]].
* ''[[The Tempest]]'' (1997; Z-code). [[IF Comp 1997]]: 25th place. Winner of [[Best Use of Medium]] at the [[XYZZY Awards 1997]].
* ''[[The Tempest]]'' (1997; Z-code). [[IF Comp 1997]]: 25th place. Winner of [[Best Use of Medium]] at the [[XYZZY Awards 1997]].
* ''[[The Reliques of Tolti-Aph]]'' (01-Mar-2006; [[Z-code]]). [http://plover.net/~emily/ROTA/ Homepage].
* ''[[The Reliques of Tolti-Aph]]'' (01-Mar-2006; Z-code).


==Other Credits==
==Porting Credits==
* Ported ''[[Adventure]]'' and ''[[Adventureland]]'' to the [[Z-machine]].
* With [[Adam Atkinson]]: ported ''[[Crobe]]'', ''[[Fyleet]]'', and ''[[Quest for the Sangraal]]'' to the Z-machine.
 
==Tech Credits==
* Helped reverse engineer and expand the [[Z-machine]].
* Helped reverse engineer and expand the [[Z-machine]].
* Designed the [[Inform]] [[authoring system]].
* ''Deja Vu'' (1993; [[Z-code]]). A demo for the [[Z-machine]].
* ''Deja Vu'' (1993; [[Z-code]]). A demo for the [[Z-machine]].
* Designed the [[Inform]] [[authoring system]].
* [http://mirror.ifarchive.org/if-archive/info/Craft.Of.Adventure.pdf "The Craft of the Adventure."] 2nd ed. The IF Archive, 1995.
* "On Jigsaw and I." XYXXYnews #6. The IF Archive and Bran Muffin Communications, 1995.
* ''Time and Dwarves'' (1998; [[Inform]] source code). Demo code for [[Inform]] programmers.
* ''Time and Dwarves'' (1998; [[Inform]] source code). Demo code for [[Inform]] programmers.
* ''The Inform Designers Manual''. 4th ed. The IF Archive, 2001.
* Released [[Inform 7]] as a public beta in 2006.
* Ported ''Adventure'', ''Adventureland'', ''Crobe'', ''Fyleet'', and ''Quest for the Sangraal'' to the [[Z-machine]].
 
==Review and Article Credits==
* [{{ifarchive link|info/Craft.Of.Adventure.pdf}} "The Craft of the Adventure."] 2nd ed. The IF Archive, 1995.
* "On [[Jigsaw]] and I." [[XYZZYnews]] {{xyzzynews|6}}. The IF Archive and Bran Muffin Communications, 1995.
* Had a regular column in most issues of ''Acorn User'' magazine from 167 (April 1996) through 202 (Xmas 1998). Covered interactive fiction (especially earlier ones) and other gaming material. IF-relevant issues:
** ''The Teaser'' ([https://archive.org/details/AcornUser167-Apr96/page/n58/mode/1up pp59-60], no 167, Apr 1996): announcing the [[Acorn User 1996 Interactive Fiction Competition]].
** ''Hiding the Pogs'' ([https://archive.org/details/AcornUser168-May96/page/n57/mode/1up pp58-59], no 168, May 1996): on how adventure games bury their [[treasure]].
** ''Go once more a-roving'' ([https://archive.org/details/AcornUser169-Jun96/page/n58/mode/1up pp59-60], no 169, Jun 1996): ''[[Acheton]]'' review.
** ''[[Inform 6]]'' ([https://archive.org/details/AcornUser170-Jul96/page/n58/mode/1up pp59-60], no 170, Jul 1996). (Program included on [https://arcarc.nl/archive/Magazine%20Discs/Acorn%20User/Acorn%20User%20Cover%20CD%202%20%281996%29.iso.zip cover CD].)
** ''Invisible cities'' ([https://archive.org/details/AcornUser171-Aug96/page/n60/mode/1up pp61-62], no 171, Aug 1996): on [[map]]s in IF.
** ''Colourless green ideas sleep furiously'' ([https://archive.org/details/AcornUser172-Sep96/page/n56/mode/1up pp57-58], no 172, Sep 1996): on the [[parser]] (loosely).
** ''The 1996 Interactive Fiction Competition'' <small>[not that one]</small> ([https://archive.org/details/AcornUser173-Oct96/page/n60/mode/1up pp61-62], no 173, Oct 1996): results of the [[Acorn User 1996 Interactive Fiction Competition]].
** ''Meet [[Hugo]] and GTAC'' ([https://archive.org/details/AcornUser174-Nov96/page/n82/mode/1up pp83-84], no 174, Nov 1996).
** ''Infocom gets a silver disc'' ([https://archive.org/details/AcornUser175-Dec96/page/n71/mode/1up pp72-73], no 175, Dec 1996): [[Classic Text Adventure Masterpieces of Infocom]].
** ''Arfle barfle gloop'' ([https://archive.org/details/AcornUser176-Xmas96/page/n71/mode/1up pp72-73], no 176, Xmas 1996): reviewing [[Level 9]] games.
** ''Another world'' ([https://archive.org/details/AcornUser177-Jan97/page/n65/mode/1up pp66-67], no 177, Jan 1997): reviewing gaming (including IF) websites.
** ''NetHack and Slay'' ([https://archive.org/details/AcornUser178-Feb97/page/n53/mode/1up p54], no 178, Feb 1997): includes a brief review of the [[IFComp 1996|2nd r.a.i-f competition]] results.
** ''Burnt Sienna: Val, Frost'' ([https://archive.org/details/AcornUser179-Mar97/page/n60/mode/1up pp61-62], no 179, Mar 1997): [[TADS]] games.
** ''Gruesome'' ([https://archive.org/details/Acorn_User_Issue_187_1997-11_IDG_Media_GB/page/n61/mode/1up p62], no 187, Nov 1997): ''[[Zork: The Undiscovered Underground]]'' and other IF news.
** [https://archive.org/details/AcornUser188-Dec97/page/n68/mode/1up p65], no 188, Dec 1997: IF material on the accompanying [https://arcarc.nl/archive/Magazine%20Discs/Acorn%20User/Acorn%20User%20Cover%20CD%203%20%281997%29.iso.zip cover CD].
** ''The dragon's photo album'' ([https://archive.org/details/AcornUser191-Feb98/page/n56/mode/1up p57], no 191, Feb 1998): review of ''[[Arya: The Dragon's Quest]]''; ''[[Adventure#Spanish translation (350 points)|Aventura]]''.
** ''Three revivals'' ([https://archive.org/details/AcornUser193-Apr98/page/n81/mode/1up p82], no 193, Apr 1998): includes a review of ''Cyborg'', a game with a text adventure component.
** ''Into the iron city'' ([https://archive.org/details/AcornUser196-Jul98/page/n54/mode/1up p55], no 196, Jul 1998): on [[maze]]s.
* [https://www.filfre.net/2019/11/new-tricks-for-an-old-z-machine-part-2-hacking-deeper-or-follies-of-graham-nelsons-youth/ New Tricks for an Old Z-Machine, Part 2: Hacking Deeper (or, Follies of Graham Nelson’s Youth)] - on [[Jimmy Maher]]'s blog, November 8, 2019.
 
==Organizational Credits==
* Judged the [[Acorn User 1996 Interactive Fiction Competition]].
* On the advisory board for the [[Interactive Fiction Technology Foundation]].
 
==Testing Credits==
* ''[[Floatpoint]]'' ([[Emily Short]]; 30-Sep-2006; [[Glulx]]).
 
==Other Credits==
* ''[[The Inform Designers Manual]]''. Fourth Edition. The IF Archive, 2001.
* Wrote much of the documentation for [[Inform 7]].
 
==Game Appearances==
As an NPC:
* ''[[The Cabal]]'' ([[Stephen Bond]]; 2004; Z-code).
 
As a reference:
* ''[[All Quiet on the Library Front]]'' ([[Michael S. Phillips]]; 1995; Z-code). [[IF Comp 1995]]. The PC needs a book by Graham Nelson from the library.
* ''[[Basket of Destiny]]'' ([[John Cater]]; 2001; Z-code). [[Speed-IF 15]]. A cardboard cutout of Graham Nelson blocks the entrance to a TV studio.
* ''[[Being Steve]]'' (Anonymous; 2006; Z-code). The PC insults Graham Nelson via computer.


==Links==
==Links==
* [http://www.gnelson.demon.co.uk/ Home page of Graham Nelson]
* {{link|url=https://www.st-annes.ox.ac.uk/cpt_people/nelson-dr-graham/|Academic home page of Graham Nelson}}.
* [http://www.wurb.com/if/person/43 Baf's Guide listing for Graham Nelson]
** {{link|deadurl=http://www.gnelson.demon.co.uk/|archive=https://web.archive.org/web/20130814185816/http://www.gnelson.demon.co.uk/|Former home page, at Demon Internet}}.
* {{link|deadurl=http://www.wurb.com/if/person/43|archive=https://web.archive.org/web/20130121193152/http://www.wurb.com/if/person/43|Baf's Guide listing for Graham Nelson}}
* [http://en.wikipedia.org/wiki/Graham_Nelson Graham Nelson] at Wikipedia.
* [http://en.wikipedia.org/wiki/Graham_Nelson Graham Nelson] at Wikipedia.
* [http://www.inform-fiction.org/ inform-fiction.org] - The official [[Inform]] website.
* {{link|url=http://inform7.com/|inform7.com}} - The official, current [[Inform]] website.
* {{link|url=http://www.inform-fiction.org/|inform-fiction.org}} - The old [[Inform]] website, no longer kept up to date.
* [http://ifwiki.ru/%D0%9D%D0%B5%D0%BB%D1%8C%D1%81%D0%BE%D0%BD%2C_%D0%93%D1%80%D1%8D%D1%85%D0%B5%D0%BC Нельсон, Грэхем] (Nelson, Graham) at IF-Вики (the Russian IF wiki).
* [https://intfiction.org/t/author-highlights-graham-nelson/14099 Author Highlights] by [[Mathbrush]] (03-Feb-2019).
 
===Interviews===
===Interviews===
* [http://mirror.ifarchive.org/if-archive/magazines/XYZZYnews/XYZZY1.TXT Interview with XYZZYnews].
* Interview - [[XYZZYnews]] {{xyzzynews|1}}, January/February 1995.
[[Category:People|Nelson, Graham]]
* The Meteor, the Stone, and a Long Glass of Sherbet, by Graham Nelson - {{spag issue|10}}, February 3, 1997.
[[Category:Authoring system creators|Nelson, Graham]]
* {{spag issue|44}} - [[Jimmy Maher]] interviews Graham Nelson and [[Emily Short]] about [[Inform 7]]. April 30, 2006. ([http://usuarios.lycos.es/SPAC/spac45.pdf Spanish translation])
[[Category:Inform|Nelson, Graham]]
* [https://arstechnica.com/gaming/2024/06/from-infocom-to-80-days-an-oral-history-of-text-games-and-interactive-fiction/ From Infocom to 80 Days: An oral history of text games and interactive fiction]. Anna Washenko interviewed [[Andrew Plotkin]], Graham Nelson, [[Emily Short]], [[Chris Klimas]], [[Jason McIntosh]], [[Jon Ingold]], [[Kevin Wilson]], and [[Liza Daly]] for ''Ars Technica''. June 20, 2024.
[[Category:Inform authors|Nelson, Graham]]
 
[[Category:XYZZY Award Winners (People)|Nelson, Graham]]
{{DEFAULTSORT:Nelson, Graham}}
[[Category:Interviewed|Nelson, Graham]]
[[Category:People]]
[[Category:Authoring system creators]]
[[Category:Inform]]
[[Category:Inform 6 authors]]
[[Category:Inform 7 authors]]
[[Category:Interviewed]]
[[Category:Porters]]
[[Category:Real people in games]]
[[Category:Testers]]
[[Category:XYZZY Award Winners (People)]]

Latest revision as of 20:56, 30 October 2024

Graham Nelson, a mathematician and poet, is one of the central figures of the IF community. He helped to reverse-engineer and expand a portable virtual machine, and created a free programming language and compiler for IF. He has also written several influential essays, a well-respected programming manual, and one of the most widely-distributed games in the IF community.

Author Credits

Porting Credits

Tech Credits

Review and Article Credits

Organizational Credits

Testing Credits

Other Credits

Game Appearances

As an NPC:

As a reference:

Links

Interviews