AGT: Difference between revisions

From IFWiki

(changing Category:IF development system to Category:Authoring system)
(added links)
Line 1: Line 1:
AGT is an acronym for Adventure Game Toolkit.
AGT is an acronym for Adventure Game Toolkit.


A simplistic system for programming IF games that involves filling in a Pascal database. It was created in 1987 by David Malmberg, who was updating Mark J. Welsh's [[GAGS]].  
A simplistic system for programming IF games that involves filling in a Pascal database. It was created in 1987 by [[David Malmberg]], who was updating [[Mark J. Welsh]]'s [[GAGS]].  


AGT games could originally be played only on DOS and a limited number of other platforms, one being Amiga. A recent tool named [[AGiliTy]] allows for playing on several other platforms.
AGT games could originally be played only on DOS and a limited number of other platforms, one being Amiga. A recent tool named [[AGiliTy]] allows for playing on several other platforms.


==Links==
* [http://www.markwelch.com/agt.htm The Adventure Game Toolkit (AGT)] - Mark J. Welsh's page.
* [http://games.groups.yahoo.com/group/agt-authors/ agt-authors] - A Yahoo! group.
[[Category:Glossary]]
[[Category:Glossary]]
[[Category:Authoring system]]
[[Category:Authoring system]]

Revision as of 01:56, 4 May 2005

AGT is an acronym for Adventure Game Toolkit.

A simplistic system for programming IF games that involves filling in a Pascal database. It was created in 1987 by David Malmberg, who was updating Mark J. Welsh's GAGS.

AGT games could originally be played only on DOS and a limited number of other platforms, one being Amiga. A recent tool named AGiliTy allows for playing on several other platforms.

Links