I'll: Difference between revisions
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Revision as of 19:19, 17 October 2014
I'LL
an interactive punishment by Sam Barlow--no, wait, Sean Barrett--Copyright 2000
I'll | |
---|---|
Author(s) | Sean Barrett |
Publisher(s) | n/a |
Release date(s) | 2000 |
Authoring system | Inform 6 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
It's the end of the world. You are standing inside the monorail station overlooking the city and the last train is about to depart. How will you spend the last minutes of your life?
Notable Features
- A one-turn game, directly inspired by the homonymic Aisle (Sam Barlow; 1999; Z-code).
- Instead of the usual ">" prompt, the prompt is "I'll...".
Versions
Release 1
- I'll (Sean Barrett; 2000; Z-code 5).
- Release 1 / Serial number 000218 / Inform v6.21vs Library 6/9stb
- IFID: ZCODE-1-000218-5640
IFID links: IFDB - Download ill.z5 from the IF Archive
Links
General info
- I'll (archived) - at Baf's Guide.
- I'll - at IFDB.
Reviews
- I'll - at SPAG.
- I'll - at IF Ratings.
- I'll - at IFReviews.org.