Beyond Zork: Difference between revisions

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* [http://www.infocom-if.org/games/beyondzork/beyondzork.html Beyond Zork] - at [[Infocom - The Master Storytellers]].
* [http://www.infocom-if.org/games/beyondzork/beyondzork.html Beyond Zork] - at [[Infocom - The Master Storytellers]].
* [http://zork.wikia.com/wiki/Beyond_Zork Beyond Zork] - at Zork Wiki.
* [http://zork.wikia.com/wiki/Beyond_Zork Beyond Zork] - at Zork Wiki.
* {{TUID wanted}}
* {{ifdb game|Beyond Zork|9h6o1charof548ii}}
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Latest revision as of 00:53, 22 December 2015

Adventure
Adventure
Fantasy
Fantasy
Wilderness
Wilderness
RPG
RPG
Beyond Zork: The Coconut of Quendor
Beyond Zork small cover.png
Author(s) Brian Moriarty
Publisher(s) Infocom, Activision
Release date(s) 1987
Authoring system ZIL
Platform(s) Z-code 5
Language(s) English
License(s) Commercial
Multimedia
Color effects optional
Graphics yes
Sound/Music TBD
Ratings
Cruelty scale Cruelty to be determined

How It Begins

Notable Features

  • Beyond Zork was the first[check this!] game released in the Z-code 5 format. The new format allowed the game to use character graphics to draw simple maps and progress bars and to reserve a large multi-line area at the top of the screen to display the room description and local map.

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Versions

Infocom releases

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Activision releases

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Links

General info

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Reviews

Spoilers

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>examine page
The dreadful truth is, this page is incomplete.

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How It Begins, Notable Features, full version info.
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