Level 9: Difference between revisions

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(Fixed broken link to magazine interview)
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* {{Amstrad Action|Level 9, The Lords of Adventure: 1|008|aa08-74.jpeg}}, {{Amstrad Action|2|008|aa08-75.jpeg}}, {{Amstrad Action|3|008|aa08-77.jpeg}} - article published in [[Amstrad Action]] #8, May 1986.
* {{Amstrad Action|Level 9, The Lords of Adventure: 1|008|aa08-74.jpeg}}, {{Amstrad Action|2|008|aa08-75.jpeg}}, {{Amstrad Action|3|008|aa08-77.jpeg}} - article published in [[Amstrad Action]] #8, May 1986.
===Interviews===
===Interviews===
* [ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/MicroAdventurer/Issue10/Pages/MicroAdventurer1000011.jpg Expanding the quest for success] - [[Micro Adventurer]] #10, August 1984.
* [https://archive.org/details/micro-adventurer-10/page/n10 Expanding the quest for success] - [[Micro Adventurer]] #10, August 1984.


[[Category:Publishers]]
[[Category:Publishers]]

Revision as of 17:17, 6 January 2020

British text-adventure game company, founded by the Austin brothers (Pete, Mike and Nick) in 1981. Level 9 produced about twenty text adventures from 1981-1991, and thus was the major supplier of interactive fiction for British microcomputers. As was the case with Adventure International and Infocom, Level 9's early success was due in large part to its creation of a development system, called A-code around 1979, that produced highly portable game files.


Games

Links

Interviews