M3ZVM: Difference between revisions

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|Type=Interpreter
|Type=Interpreter
|Interpreter app=Yes
|Interpreter app=Yes
|Multimedia=No multimedia
|Developer=Shawn Sijnstra
|Developer=Shawn Sijnstra
|Download=https://gitlab.com/sijnstra1/m3zvm
|Download=https://gitlab.com/sijnstra1/m3zvm
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|System=Tandy TRS-80
|System=Tandy TRS-80
|System details=TRS-80 Model 3 with 48K
|System details=TRS-80 Model 3 with 48K
|Version=5
|Date=August 2022
|Status=Stable
|License=GPL version 2
|License=GPL version 2
}}
}}

Revision as of 22:57, 17 September 2022

M3ZVM
Interpreter
[[File:|385px|center]]
Link Download
Developer Shawn Sijnstra
Format Z-code
Interaction style
System Tandy TRS-80
System details TRS-80 Model 3 with 48K
Latest version 5 / August 2022
Status Stable
Implements
Uses
Multimedia support No multimedia
License GPL version 2
Notes
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M3ZVM is a Z-machine interpreter for the TRS-80 Model 3 with 48K. Tested on multiple DOS versions. It was written by Shawn Sijnstra, ported from M4ZVM.

M3ZVM supports Z-machine versions 1, 2, 3, 4, 5, 6*, 7, and 8 within memory limitations.

Licensed under GPL version 2.

Download binary and source from m3zvm on Gitlab

A Model 1 version (M1ZVM) is also available. It does not support accented characters, however, it does map to appropriate non-accented characters. m1zvm on Gitlab

Features

  • Full use of 64x16 screen
  • Simulated reverse text highlighting, including when selected using colour changing codes
  • Accented characters (where available)
  • Command line switch to optionally enable the Tandy bit
  • Named game save and load
  • Timed input
  • z1-z5 games recommended
  • Use of 48K Memory has been tuned to allow z-code stories, now with up to 22K of Dynamic Memory to run (up from 18k)
  • Has a small LRU disk cache to reduce I/O
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