Category:Game mechanics

From IFWiki

Revision as of 00:28, 29 October 2005 by Dswxyz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Roughly, this category is about the design elements of a game. That is, things like the puzzles, story, NPCs, conversation trees, game geography, and so on.