Bellclap
From IFWiki
Bellclap | |
---|---|
Author(s) | Tommy Herbert |
Publisher(s) | n/a |
Release date(s) | 2004 |
Authoring system | Inform 6 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
Ratings | |
Cruelty scale | Cruelty to be determined |
How It Begins
I'm just a sort of guiding voice. You are a god, and looking radiant, if I may say so, sir. One of your worshippers, a man named Bellclap, needs your help getting home from one of your temples in the mountains. Bellclap is hungry, is afraid of the storm, and it's getting dark out. Bellclap wears a tunic, sheepskin coat, and sandals, and carries a bag of supplies. The temple contains an altar and a statue of you. What should I tell him to do, sir?
Notable Features
- Unusual PC. The PC is a combination of three characters: the god, the go-between voice, and the human Bellclap. The player's commands are taken as instructions from the god for Bellclap, with the voice as the intermediary. In other words, that means that commands like "examine statue" are treated as if the command was really "tell voice to tell Bellclap to examine statue."
Versions
Release TBD
- Bellclap (Tommy Herbert; 2004; Z-code 5).
- IF Comp 2004: 17th place of 36 entries.
- XYZZY Awards 2004: Finalist for Best Use of Medium.
Links
General info
- Bellclap (archived) - at Baf's Guide.
Reviews
- Bellclap - at SPAG.
- Bellclap - at IF Ratings.
Spoilers
>examine page
The dreadful truth is, this page is incomplete.
How It Begins, Notable Features, full version info
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