Wander
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Wander | |
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Developer | Peter Langston |
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At the Internet Archive, Wander is described as "a tool for writing non-deterministic fantasy 'stories'. The product is a story whose unfolding is affected by decisions made by the 'reader'."[1]
In Jason Dyer's post "Wander (1974) release, and questions answered" at Renga in Blue, Peter Langston is quoted as follows:
- As I remember I came up with the idea for Wander and wrote an early version in HP Basic while I was still teaching at the Evergreen State College in Olympia, WA (that system limited names to six letters, so: WANDER, EMPIRE, CONVOY, SDRECK, GALAXY, etc.). Then I rewrote Wander in C on Harvard’s Unix V5 system shortly after our band moved to Boston in 1974. I got around to putting a copyright notice on it in 1978.[2]
According to Jason Dyer, "The early version in HP Basic was possibly from 1973; Peter isn’t sure. The move to Boston is a distinct event, though, so 1974 as a start date is is definite."[3]
Links
- Wander at the Internet Archive.
- Download or view contents of wander.zip, at the IF Archive.
- Wander on Github - an unofficial repository.
- Wander (1974) — a lost mainframe game is found!. April 22, 2015 post by Ant at Retroactive Fiction.
- Wander (1974) release, and questions answered. April 23, 2015 post by Jason Dyer at Renga in Blue.
- Wander at Wikipedia.
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