Textfyre: Difference between revisions
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==Links== | ==Links== | ||
* [http://www.textfyre.com/ Textfyre] homepage. | * [http://www.textfyre.com/ Textfyre] homepage. | ||
* [http://chicagodave.wordpress.com/ ''Cognitive Ramblings'' a.k.a. ''The Textfyre Times''] ([[David Cornelson]]'s blog). | |||
* [http://www.textfyre.com/FyreVM/ FyreVM Shared Source] - Textfyre's implementation of a [[Glulx]] Virtual Machine written in C# 2.0. | * [http://www.textfyre.com/FyreVM/ FyreVM Shared Source] - Textfyre's implementation of a [[Glulx]] Virtual Machine written in C# 2.0. | ||
* | * [http://chicagodave.wordpress.com/jobs/ Jobs page]. | ||
===News=== | |||
* Updates on r*if and in David Cornelson's blog: | |||
** [http://groups.google.com/group/rec.games.int-fiction/browse_frm/thread/4ec9faacf803366e/64f6c4748d1c9165#64f6c4748d1c9165 Westfield Chandler Publishing] - December 2006 announcement. | ** [http://groups.google.com/group/rec.games.int-fiction/browse_frm/thread/4ec9faacf803366e/64f6c4748d1c9165#64f6c4748d1c9165 Westfield Chandler Publishing] - December 2006 announcement. | ||
** [http://groups.google.com/group/rec.arts.int-fiction/browse_thread/thread/5d72b1ea8578f8ba/4002e01bd7a77198 Westfield Chandler Publishing Status] - February 15, 2007. | ** [http://groups.google.com/group/rec.arts.int-fiction/browse_thread/thread/5d72b1ea8578f8ba/4002e01bd7a77198 Westfield Chandler Publishing Status] - February 15, 2007. |
Revision as of 09:09, 19 June 2008
Textfyre, Inc. is a new publisher of interactive fiction, founded by David A. Cornelson. Textfyre will publish new interactive fiction works targeting the youth market with shorter episodic games with reoccuring characters. Games will be available from the Textfyre website and eventually from other retail outlets.
Games
The first three games of the Miradania Series, co-designed by David A. Cornelson and Michael Gentry and written by Michael Gentry, will be:
- Jack Toresal and The Secret Letter.
- Jack Toresal and The Trial of the Vedd.
- Untitled (episode III) (working).
The first game of the Klockwerk series, designed by Ian Finley and written by Jon Ingold, will be:
- Klockwerk: The Shadow in the Cathedral.
- Klockwerk: The Castle by the Sea (episode II)
- Klockwerk: untitled (episode III)
Untitled series, designed by Paul O'Brian and written by Christopher Huang, will be:
- Untitled (episode I)
- Untitled (episode II)
- Untitled (episode III)
Untitled series, designed by Mike Snyder and written by to be determined:
- Untitled (episode I)
- Untitled (episode II)
- Untitled (episode III)
Untitled series, designed and written by Alexandre Owen Muñiz:
- Untitled (episode I)
- Untitled (episode II)
- Untitled (episode III)
Links
- Textfyre homepage.
- Cognitive Ramblings a.k.a. The Textfyre Times (David Cornelson's blog).
- FyreVM Shared Source - Textfyre's implementation of a Glulx Virtual Machine written in C# 2.0.
- Jobs page.
News
- Updates on r*if and in David Cornelson's blog:
- Westfield Chandler Publishing - December 2006 announcement.
- Westfield Chandler Publishing Status - February 15, 2007.
- Textfyre - March Update - March 13, 2007.
- Textfyre - Ownership - April 9, 2007.
- Textfyre - April Update - April 9, 2007.
- May Update - May 13, 2007.
- Textfyre - Undesigner - May 15, 2007.
- Textfyre June Update - June 5, 2007.
- Textfyre Announcement - June 24, 2007.
- July Update - July 23, 2007.
- Third Design/Writing Team Announced - July 26, 2007. (Also r*if thread.)
- Textfyre article on Gamasutra - September 17, 2007.
- Interacting with Activision - September 20, 2007. (Also raif thread.)
- Attention from the Blogosphere - September 27, 2007.
- October Progress - October 16, 2007. (Also with a screenshot from the first game.)
- November Surprise - November 18, 2007.
- Virtual Machines, Designers, Authors, and the End of 2007 - December 15, 2007.
- Textfyre - The Time Nears - January 9, 2008.
- Launch Year Begins - January 13, 2008.
- UI Progress and Cross-Platform News - February 12, 2008.
- Textfyre - Comic/Chapter Book Writer - March 12, 2008.
- Closing in on The Launch - March 14, 2008.
- Transitions - April 18, 2008.
- Announcement: FyreVM released as Shared Source - May 1, 2008.
- Textfyre and Dictionaries - May 6, 2008.
- FyreVM Shared Source - May 9, 2008. (Also blog post.)
- Proof of Model - May 21, 2008.
- Meet the Angels - June 16, 2008.
- David Cornelson: Build A Business For Interactive Fiction - article from SPAG #38, September 28, 2004.
- Q&A: Textfyre's Cornelson On An IF Resurgence - September 17, 2007.
- The SPAG Interview (joint interview with David Cornelson, Michael Gentry, and Graeme Jefferis) - SPAG #50, December 3, 2007.
Reactions
- The Return Of Text? - Scorpia's Gaming Lair blog posting by Scorpia, September 19, 2007.
- Textfyre - The second craziest thing I've heard today! - TIGSource blog posting by Xander, September 24, 2007.
- Textfyre Interview on Gamasutra shows delusions of grandeur (no, Interactive Fiction is not Making a Comeback) - Gosu 7 blog posting by Nick H., September 24, 2007.