Textfyre: Difference between revisions
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The Giant Leaps series, designed by [[Paul O'Brian]] and written by [[Christopher Huang]], will have the following titles: | The Giant Leaps series, designed by [[Paul O'Brian]] and written by [[Christopher Huang]], will have the following titles: | ||
* ''[[A | * ''[[A Gift of Empathy]]''. | ||
* ''Untitled (episode II)''. | * ''Untitled (episode II)''. | ||
* ''Untitled (episode III)''. | * ''Untitled (episode III)''. |
Revision as of 22:20, 22 October 2008
Textfyre, Inc. is a new publisher of interactive fiction, founded by David A. Cornelson. Textfyre will publish new interactive fiction works targeting the youth market with shorter episodic games with reoccuring characters. Games will be available from the Textfyre website and eventually from other retail outlets.
Games
The first three games of the Miradania Series, co-designed by David A. Cornelson and Michael Gentry and written by Michael Gentry, will be:
- Jack Toresal and The Secret Letter.
- Jack Toresal and The Trial of the Vedd.
- Untitled (episode III).
The Klockwerk series, designed by Ian Finley and written by Jon Ingold, will have the following titles:
- Klockwerk: The Shadow in the Cathedral.
- Klockwerk: The Castle by the Sea.
- Klockwerk: untitled (episode III).
The Giant Leaps series, designed by Paul O'Brian and written by Christopher Huang, will have the following titles:
- A Gift of Empathy.
- Untitled (episode II).
- Untitled (episode III).
The Maggie Dragon series, designed and written by Alexandre Owen Muñiz:
- Maggie Dragon.
- Untitled (episode II).
- Untitled (episode III).
Links
- Textfyre homepage.
- Cognitive Ramblings a.k.a. The Textfyre Times (David Cornelson's blog).
- FyreVM Shared Source - Textfyre's implementation of a Glulx Virtual Machine written in C# 2.0.
- Jobs page.
News
- News about Textfyre are in David Cornelson's blog, and also in these r*if threads:
- Westfield Chandler Publishing - December 2006 announcement.
- Westfield Chandler Publishing Status - February 15, 2007.
- Textfyre - March Update - March 13, 2007.
- Textfyre - Ownership - April 9, 2007.
- Textfyre - April Update - April 9, 2007.
- May Update - May 13, 2007.
- Textfyre - Undesigner - May 15, 2007.
- Textfyre June Update - June 5, 2007.
- Textfyre Announcement - June 24, 2007.
- Third Design/Writing Team - July 26, 2007. (Also in the blog.)
- Textfyre article on Gamasutra - September 17, 2007.
- Textfyre and Infocom - September 20, 2007. (Also in the blog.)
- Textfyre - The Time Nears - January 9, 2008.
- Textfyre - Comic/Chapter Book Writer - March 12, 2008.
- Announcement: FyreVM released as Shared Source - May 1, 2008.
- Textfyre and Dictionaries - May 6, 2008.
- FyreVM Shared Source - May 9, 2008. (Also blog post.)
- David Cornelson: Build A Business For Interactive Fiction - article from SPAG #38, September 28, 2004.
- Q&A: Textfyre's Cornelson On An IF Resurgence - September 17, 2007.
- The SPAG Interview (joint interview with David Cornelson, Michael Gentry, and Graeme Jefferis) - SPAG #50, December 3, 2007.
Reactions
- The Return Of Text? - Scorpia's Gaming Lair blog posting by Scorpia, September 19, 2007.
- Textfyre - The second craziest thing I've heard today! - TIGSource blog posting by Xander, September 24, 2007.
- Textfyre Interview on Gamasutra shows delusions of grandeur (no, Interactive Fiction is not Making a Comeback) - Gosu 7 blog posting by Nick H., September 24, 2007.