SPAG: Difference between revisions

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m (We are now in 2013)
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* ''[[A Crimson Spring]]'' ([[Robb Sherwin]]; 2000; Hugo). Analysis in {{spag issue|33}} by [[Miguel Garza]].
* ''[[A Crimson Spring]]'' ([[Robb Sherwin]]; 2000; Hugo). Analysis in {{spag issue|33}} by [[Miguel Garza]].
* ''[[Damnatio Memoriae]]'' ([[Emily Short]]; 2006; Z-code). Analysis in {{spag issue|47}} by [[Paul O'Brian]].
* ''[[Damnatio Memoriae]]'' ([[Emily Short]]; 2006; Z-code). Analysis in {{spag issue|47}} by [[Paul O'Brian]].
* ''[[Deadline]]'' ([[Marc Blank]], publisher: [[Infocom]]; 1982; Z-code). Analysis in [http://www.spagmag.org/issue-61/creating-inverting-making-good-the-detective-genre/ SPAG #61] by [[Mark Ricard]].
* ''[[The Elysium Enigma]]'' ([[Eric Eve]]; 2006; TADS 3). Analysis in {{spag issue|48}} by [[Valentine Kopteltsev]].
* ''[[The Elysium Enigma]]'' ([[Eric Eve]]; 2006; TADS 3). Analysis in {{spag issue|48}} by [[Valentine Kopteltsev]].
* ''[[Fine-Tuned]]'' ([[Dennis Jerz]]; 2001; Z-code). Analysis in {{spag issue|33}} by [[Emily Short]].
* ''[[Fine-Tuned]]'' ([[Dennis Jerz]]; 2001; Z-code). Analysis in {{spag issue|33}} by [[Emily Short]].
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* ''[[Lazy Gods of Earth]]'' ([[Stark Springs]]; 2002; Z-code). Analysis in {{spag issue|34}} by [[Emily Short]].
* ''[[Lazy Gods of Earth]]'' ([[Stark Springs]]; 2002; Z-code). Analysis in {{spag issue|34}} by [[Emily Short]].
* ''[[Lock & Key]]'' ([[Adam Cadre]]; 2002; Glulx). Analysis in {{spag issue|28}} by [[Eytan Zweig]].
* ''[[Lock & Key]]'' ([[Adam Cadre]]; 2002; Glulx). Analysis in {{spag issue|28}} by [[Eytan Zweig]].
* ''[[Make It Good]]'' ([[Jon Ingold]]; 2009; Z-code). Analysis in [http://www.spagmag.org/issue-61/creating-inverting-making-good-the-detective-genre/ SPAG #61] by [[Mark Ricard]].
* ''[[Metamorphoses]]'' ([[Emily Short]]; 2000; Z-code). Analysis in {{spag issue|52}} by [[Victor Gijsbers]].
* ''[[Metamorphoses]]'' ([[Emily Short]]; 2000; Z-code). Analysis in {{spag issue|52}} by [[Victor Gijsbers]].
* ''[[No Time To Squeal]]'' ([[Robb Sherwin]] and [[Mike Sousa]]; 2001; TADS 2). Analysis in {{spag issue|33}} by [[Miguel Garza]].
* ''[[No Time To Squeal]]'' ([[Robb Sherwin]] and [[Mike Sousa]]; 2001; TADS 2). Analysis in {{spag issue|33}} by [[Miguel Garza]].

Revision as of 22:36, 2 January 2013

SPAG, the Society for the Promotion of Adventure Games magazine (originally the Society for the Preservation of Adventure Games) is a webzine, founded in 1994 by Kevin Wilson. It is published several times a year, and contains articles discussing IF, interviews, and in-depth reviews under the SPAG Specifics brand. Until issue #61 SPAG published many reviews, but as there are now numerous websites for sharing reviews, regular reviews will no longer be accepted. Up until issue #28 (June 20, 2002), it also had a scoreboard which ranked games based on user votes but this feature has been dropped.

SPAG Editors
Editor First issue Last issue
Kevin Wilson #1 (May 15, 1994) #11 (Sept. 16, 1997)
Magnus Olsson #11 (Sept. 16, 1997) #17 (May 10, 1999)
Paul O'Brian #18 (Sept. 15, 1999) #41 (July 15, 2005)
Jimmy Maher #42 (Oct. 2, 2005) #59 (Nov. 2010)
David Monath #59 (Nov. 2010) #60 (Apr 25, 2011)
Dannii Willis #61 (Jan 2, 2013)


SPAG Specifics

SPAG Specifics is an occasional feature that offers an in-depth critical analysis of a game, and unlike a normal review, a SPAG Specifics review deliberately contains spoilers. Here is a list of those works of IF that have been analyzed:

See also

  • SPAC (Sociedad para la Promoción de las Aventuras Conversacionales) is a similar Spanish publication.
  • The Parser is a similar German publication.