AGT: Difference between revisions
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{{Software infobox | {{Software infobox | ||
|Type=Authoring system | |Type=Authoring system | ||
|Developer=David Malmberg, Mark Welch | |Developer=David Malmberg, Mark J. Welch | ||
|Home page=https://www.markwelchblog.com/1997/05/24/adventure-game-toolkit/ | |Home page=https://www.markwelchblog.com/1997/05/24/adventure-game-toolkit/ | ||
|Download=https://www.ifarchive.org/indexes/if-archive/programming/agt/ | |Download=https://www.ifarchive.org/indexes/if-archive/programming/agt/ |
Revision as of 03:42, 24 February 2022
AGT | |
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Authoring system | |
Links | Home page Download |
Developers | David Malmberg, Mark J. Welch |
Format | AGT |
Status | |
Multimedia support | |
Browse the software database | |
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AGT is an acronym for Adventure Game Toolkit.
A simplistic system for programming IF games that involves filling in a Pascal database. It was created in 1987 by David Malmberg, who was updating Mark J. Welch's GAGS.
AGT games could originally be played only on DOS and a limited number of other platforms, one being Amiga. A recent tool named AGiliTy allows for playing on several other platforms.
Links
- The Adventure Game Toolkit (AGT) - Mark J. Welch's page.
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