Savoir-Faire: Difference between revisions

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<tr><td>{{xaf4|2002|Best Use of Medium, Best Individual Puzzle, Best Setting, Best Writing}}</td></tr></table>
<tr><td>{{xaf4|2002|Best Use of Medium, Best Individual Puzzle, Best Setting, Best Writing}}</td></tr></table>


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{{game infobox|title=Savoir-Faire|image=[[Image:Savoir-Faire small cover art.png]]|author=[[Emily Short]]|publisher=n/a|released=01-Apr-2002|authsystem=[[Inform]]|platform=[[Z-code]]|language=English|license=[[Freeware]]|color=none|graphics=none|sound=none|cruelty=Cruel}}
{{game infobox|title=Savoir-Faire|image=|author=[[Emily Short]]|publisher=n/a|released=01-Apr-2002|authsystem=[[Inform]]|platform=[[Z-code]]|language=English|license=[[Freeware]]|color=none|graphics=none|sound=none|cruelty=Cruel}}


==How It Begins==
==How It Begins==
You are Pierre, the adopted son of a wealthy Count in 18th century France. You are wearing a dashing hat, and carry a sword (inside a swordstick) and a snuffbox. As a member of the nobility, you also have the magical talent known as the ''lavori d'Aracne'' which will let you create magical links between similar objects. Unhappily, you desparately need money. You returned to your childhood home, hoping to ask the Count for help, but no one knows where he's gone. Maybe there's money or something you can sell from the estate. You begin your hunt for treasure from the kitchen garden.
You are Pierre, the adopted son of a wealthy Count in 18th century France. You are wearing a dashing hat, and carry a sword (inside a swordstick) and a snuffbox. As a member of the nobility, you also have the magical talent known as the ''Lavori d'Aracne'' which will let you create magical links between similar objects. Unhappily, you desperately need money. You returned to your childhood home, hoping to ask the Count for help, but no one knows where he's gone. Maybe there's money or something you can sell from the estate. You begin your hunt for treasure from the kitchen garden.


==Notable Features==
==Notable Features==
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===Version 1===
===Version 1===
* ''Savoir-Faire'' ([[Emily Short]]; 01-Apr-2002; [[Z-code]]).
* ''Savoir-Faire'' ([[Emily Short]]; 01-Apr-2002; [[Z-code]]).
** {{babel wanted}}
** [[XYZZY Awards 2002]]: Winner of [[Best Puzzles]], [[Best Individual PC]] (Pierre), [[Best Story]], and [[Best Game]]. Also finalist for [[Best Use of Medium]], [[Best Individual Puzzle]], [[Best Setting]], and [[Best Writing]].
** [[XYZZY Awards 2002]]: Winner of [[Best Puzzles]], [[Best Individual PC]] (Pierre), [[Best Story]], and [[Best Game]]. Also finalist for [[Best Use of Medium]], [[Best Individual Puzzle]], [[Best Setting]], and [[Best Writing]].


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* ''Savoir-Faire'' (Emily Short; 20-Apr-2002; Z-code).
* ''Savoir-Faire'' (Emily Short; 20-Apr-2002; Z-code).
** Release 6 / Serial number 020420 / Inform v6.15 Library 6/10
** Release 6 / Serial number 020420 / Inform v6.15 Library 6/10
** {{babel wanted}}


===Version 8===
===Version 8===
* ''Savoir-Faire'' (Emily Short; 2004; Z-code).
* ''Savoir-Faire'' (Emily Short; 2004; Z-code).
** Release 8 / Serial number 040205 / Inform v6.15 Library 6/10
** Release 8 / Serial number 040205 / Inform v6.15 Library 6/10
** {{ifarchive|if-archive/games/zcode/|Savoir.z8}}
** {{babel wanted}}
** {{ifarchive|games/zcode/|Savoir-Faire.zblorb}}
** Or download <tt>[http://www.inform-fiction.org/I7Downloads/Anthology/Savoir-Faire.zblorb Savoir-Faire.zblorb]</tt> from inform-fiction.org.
** Or download <tt>[http://www.inform-fiction.org/I7Downloads/Anthology/Savoir-Faire.zblorb Savoir-Faire.zblorb]</tt> from inform-fiction.org.
** Also available on the [[IF Promotional CD%2C July 2005 Edition]].
** Also available on the [[IF Promotional CD%2C July 2005 Edition]].
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* ''Savoir-Faire'' (Emily Short; 2004; Z-code).
* ''Savoir-Faire'' (Emily Short; 2004; Z-code).
** Release 8 / Serial Number 040328 / Inform v6.15 library 6/10
** Release 8 / Serial Number 040328 / Inform v6.15 library 6/10
** {{babel wanted}}
** [http://www.nickm.com/if/emshort/savoir_faire.html Play it online] at nickm.com.
** [http://www.nickm.com/if/emshort/savoir_faire.html Play it online] at nickm.com.


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* [http://emshort.home.mindspring.com/sfversion.html Savoir-Faire version history].
* [http://emshort.home.mindspring.com/sfversion.html Savoir-Faire version history].
* {{baf game|Savoir-Faire|1821}}
* {{baf game|Savoir-Faire|1821}}
* {{hotu game|Savoir-Faire|4074}}
* {{hotud game|Savoir-Faire|23763}}
* [http://collection.eliterature.org/1/works/short__savoir-faire.html Savoir-Faire] - at [[Electronic Literature Collection Volume One]].
* [http://collection.eliterature.org/1/works/short__savoir-faire.html Savoir-Faire] - at [[Electronic Literature Collection Volume One]].
* [http://www.feelies.org/game.php?id=4 Savoir-Faire] at [[Feelies.org]]. For a limited time, players could purchase a feelies package containing a wax-sealed letter, a drawing, a letter of authenticity, and a booklet about ''lavori d'Aracne'' called "On Links" by Mrs. Bury Palliser. Ordering for this item is closed.
* [http://en.wikipedia.org/wiki/Savoir-Faire Savoir-Faire] - at Wikipedia.
* {{link|deadurl=http://www.feelies.org/game.php?id=4|archive=https://web.archive.org/web/20080513191949/http://www.feelies.org/game.php?id=4|Savoir-Faire}} at [[Feelies.org]]. For a limited time, players could purchase a feelies package containing a wax-sealed letter, a drawing, a letter of authenticity, and a booklet about ''lavori d'Aracne'' called "On Links" by Mrs. Bury Palliser. Ordering for this item is closed. They are now available as a PDF.
** {{ifarchive|games/zcode/|Savoir-Faire_Feelies.pdf}}
* [http://www.inform-fiction.org/I7/About%20IF%20-%20Anthology.html Examples of Interactive Fiction]. ''Savoir-Faire'' is one of the games listed on this anthology page hosted at inform-fiction.org.
* [http://www.inform-fiction.org/I7/About%20IF%20-%20Anthology.html Examples of Interactive Fiction]. ''Savoir-Faire'' is one of the games listed on this anthology page hosted at inform-fiction.org.


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* [http://www.ministryofpeace.com/if-review/reviews/20020510.html Review] at [[IF-Review]] by [[Sam Kabo Ashwell]].
* [http://www.ministryofpeace.com/if-review/reviews/20020510.html Review] at [[IF-Review]] by [[Sam Kabo Ashwell]].
* [http://sparkynet.com/spag/s.html#savoir Reviews] at [[SPAG]] by [[Daphne Brinkerhoff]] and [[Francesco Bova]].
* [http://sparkynet.com/spag/s.html#savoir Reviews] at [[SPAG]] by [[Daphne Brinkerhoff]] and [[Francesco Bova]].
* [http://usuarios.lycos.es/SPAC/spac25.htm#b2 Review] at [[SPAC]] by [[Urbatain]].
* {{link|url=http://www.intfiction.org/forum/viewtopic.php?f=22&t=20245 |archive=https://web.archive.org/web/20160721224252/http://www.intfiction.org/forum/viewtopic.php?f=22&t=20245|Exploring the 'Best Games': Savoir Faire, by Emily Short}} - by [[Mathbrush]].
* [http://www.caad.es/spac/spac25.htm#b2 Review] at [[SPAC]] by [[Urbatain]].
* {{ifratings game|Savoir Faire|1770}}
* {{ifratings game|Savoir Faire|1770}}
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===Spoilers===
===Spoilers===
* [http://emshort.home.mindspring.com/savoirhints.htm Savoir-Faire hints] done in Invisiclue white-on-white style.
* [http://emshort.home.mindspring.com/savoirhints.htm Savoir-Faire hints] done in Invisiclue white-on-white style.
* [http://webhome.idirect.com/~dswxyz/sol/savoir.html Savoir Faire - solution]. A verbose walkthrough by [[David Welbourn]], based on version 6.
** Also: {{ifarchive|solutions/|SavoirFaireInvisiHints.html}}
** Also: {{ifarchive|if-archive/solutions/|savoir.html}}
* {{dswxyz|Solution|sol/savoir.html}}. A verbose walkthrough by [[David Welbourn]], based on version 6.
** Also: {{ifarchive|solutions/|savoir.html}}
* {{ClubFloyd|20140805}}.


{{Lavori d'Aracne series}}
{{Lavori d'Aracne series}}
[[Category:Games]] [[Category:Games in 2002]] [[Category:Home]] [[Category:Inform 6 games]]  [[Category:XYZZY Award winning games]] [[Category:Z-code games]]
[[Category:Works]] [[Category:Works in 2002]] [[Category:Home]] [[Category:Inform 6 works]]  [[Category:XYZZY Award winning works]] [[Category:Z-code works]]

Latest revision as of 01:51, 14 December 2023

Fantasy
Fantasy
Home
Home
Four trophies.png
XYZZY Awards 2002
Best Puzzles, Best Individual PC, Best Story, Best Game
Four white ribbons.png
XYZZY Awards 2002
Finalist - Best Use of Medium, Best Individual Puzzle, Best Setting, Best Writing
Savoir-Faire
Savoir-Faire small cover art.png
Author(s) Emily Short
Publisher(s) n/a
Release date(s) 01-Apr-2002
Authoring system Inform
Platform(s) Z-code
Language(s) English
License(s) Freeware
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruel

How It Begins

You are Pierre, the adopted son of a wealthy Count in 18th century France. You are wearing a dashing hat, and carry a sword (inside a swordstick) and a snuffbox. As a member of the nobility, you also have the magical talent known as the Lavori d'Aracne which will let you create magical links between similar objects. Unhappily, you desperately need money. You returned to your childhood home, hoping to ask the Count for help, but no one knows where he's gone. Maybe there's money or something you can sell from the estate. You begin your hunt for treasure from the kitchen garden.

Notable Features

  • Puzzle filled game. As a "Textfire Classic", the game pays homage to several "old school" puzzles, including hunger puzzles, locked door puzzles, a maze, a decryption puzzle and a massive number of inventory items. Many of these puzzles have a new twist. The game's setting - a deserted family home from which one must loot treasure - is overtly old-school.
  • Rich object modelling in general. Every object has a size, shape, and material comparable to the simulationist object modelling in some of Short's earlier works, notably Metamorphoses.
    • Complex liquid modelling, as handled by the Inform library extension WaterElement.h. Liquids can be mixed, puddles evaporate over time, other objects sink or float in liquids, and so on.
    • Complex light modelling, with respect to light source and color.
    • Complex magic system allows the player to magically "link" one item to another if the two items share common properties. Once linked, actions performed on one item will have similar effects on the second. Much of the game revolves around exploration of this magic system.
  • Flashback cutscenes are used to fill in some of the pre-game story.
  • Many puzzles have multiple solutions. One puzzle in particular has a solution suitable for vegetarians.
  • A score system (it comes complete with its own last lousy point).

Trivia and Comments

  • Savoir-Faire was deliberately released on April 1st as an April Fool's joke. As a "Textfire Classic" and an old school puzzle game by Emily Short, it was meant to sound as if the announcement was a hoax. The joke, of course, was that the game did exist after all.
  • The author went to considerable effort to fit the game into version 5 of the Z-machine in order to stay with the old school theme. Eventually bug fixes forced her to upgrade to version 8 for new releases of the game.
  • Radical Al offered $50 U.S. to Emily for the source code for Savoir-Faire as part of the prize rules for his GESCH MiniComp.

Versions

Note 1: Emily has a version history page. Caution: It contains spoilers.

Note 2: Versions 1 through 4 were .z5 files. Versions 5 through 8 were .z8 files.

Version 1

Version 6

  • Savoir-Faire (Emily Short; 20-Apr-2002; Z-code).
    • Release 6 / Serial number 020420 / Inform v6.15 Library 6/10
    • IFID wanted. (Please replace this line with a babel template.)

Version 8

Version 8 reissue

  • Savoir-Faire (Emily Short; 2004; Z-code).
    • Release 8 / Serial Number 040328 / Inform v6.15 library 6/10
    • IFID wanted. (Please replace this line with a babel template.)
    • Play it online at nickm.com.

Release TBD

Links

General Info

Reviews

Spoilers

The lavori d'Aracne games by Emily Short
Savoir-Faire
(2002)
Damnatio Memoriae
(2006)
First Draft of the Revolution
(2012)