Inevitable: Difference between revisions
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:''This article is about the 2003 game by Kathleen M. Fischer. For the 2017 game of the same name by Matthew Pfeiffer, see [[Inevitable (by Pfeiffer)]].'' | |||
{{ | <table style="width:100%;margin-bottom:1em;clear:both"><tr><td>{{sci-fi}}{{outer space}}{{city}} {{comp2nd|Spring Thing 2003|2nd of 4}} {{xaf|2003|Best Puzzles}} </td></tr></table> | ||
{{work infobox|title=Inevitable|image=|author=[[Kathleen M. Fischer]]|released=2003|authsystem=[[Inform]] 6|platform=[[Z-code]] 5|language=English|license=Freeware|color=none|graphics=none|sound=none}} | |||
==How It Begins== | ==How It Begins== | ||
The game begins with an unreferenced quotation about inevitability. | |||
You are Commander Tanur, a combat pilot with twenty years experience, sent to this abandoned planet, an old massacre site, to babysit a Domin Ambassador. No one expected this driving rain to appear so suddenly, and you shoved the ambassador into his shuttle which takes off prematurely, sending a hail of stones against the hull of your fighter, an ALT/EF-32. Unfortunately, when you turn on the engine switch, nothing happens. | |||
You are carrying a pouch containing your orders. You are wearing your uniform, your utility belt and your shoes. Attached to your utility belt you see a water bottle and your laser pistol. | |||
==Notable Features== | ==Notable Features== | ||
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==Versions== | ==Versions== | ||
=== | ===Competition version=== | ||
* ''Inevitable'' ([[Kathleen M. Fischer]]; 2003; [[Z-code]] 5). | * ''Inevitable'' ([[Kathleen M. Fischer]]; 2003; [[Z-code]] 5). | ||
** Beta-testing by [[Jim Aikin]], [[J. D. Berry|Jim Berry]], [[John Bichard]], [[Brendan O'Brien]], [[Vivienne Dunstan|Viv Dunstan]], [[Neil Cerutti]], [[Graham Holden]], [[John Menichelli]], [[Andrew Marrable]], [[Magnus Olsson]], [[Stark Springs]], and [[Ronald Stewart]]. | |||
** Release 1 / Serial number 030225 / Inform v6.21 Library 6/10 | |||
** {{babel wanted}} | ** {{babel wanted}} | ||
** [[Spring Thing 2003]]: Runner-up of 4 entries. | ** [[Spring Thing 2003]]: Runner-up of 4 entries. | ||
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* {{spag review|i|inevitable}}. | * {{spag review|i|inevitable}}. | ||
* {{ifratings game|Inevitable|2033}}. | * {{ifratings game|Inevitable|2033}}. | ||
* [http:// | * [http://inky.org/if/springcomp.html#inevita Review] - by [[Dan Shiovitz]]. | ||
* [http://maradns.blogspot.com/2007/09/interactive-fiction-review-inevitable.html Mostly spoiler-free review] - by Sam Trenholme | |||
{{game stub| | {{game stub|How It Begins, Notable Features, full version info.<br>Note: This page was originally auto-generated. Please check for errors.}} | ||
[[Category: | [[Category:Works]] [[Category:Works in 2003]] [[Category:Inform 6 works]] [[Category:Spring Thing works]] [[Category:Z-code works]] |
Latest revision as of 03:27, 21 November 2017
- This article is about the 2003 game by Kathleen M. Fischer. For the 2017 game of the same name by Matthew Pfeiffer, see Inevitable (by Pfeiffer).
Inevitable | |
---|---|
Author(s) | Kathleen M. Fischer |
Release date(s) | 2003 |
Authoring system | Inform 6 |
Platform(s) | Z-code 5 |
Language(s) | English |
License(s) | Freeware |
Multimedia | |
Color effects | none |
Graphics | none |
Sound/Music | none |
How It Begins
The game begins with an unreferenced quotation about inevitability.
You are Commander Tanur, a combat pilot with twenty years experience, sent to this abandoned planet, an old massacre site, to babysit a Domin Ambassador. No one expected this driving rain to appear so suddenly, and you shoved the ambassador into his shuttle which takes off prematurely, sending a hail of stones against the hull of your fighter, an ALT/EF-32. Unfortunately, when you turn on the engine switch, nothing happens.
You are carrying a pouch containing your orders. You are wearing your uniform, your utility belt and your shoes. Attached to your utility belt you see a water bottle and your laser pistol.
Notable Features
This section is a stub. You can help by adding to it.
Versions
Competition version
- Inevitable (Kathleen M. Fischer; 2003; Z-code 5).
- Beta-testing by Jim Aikin, Jim Berry, John Bichard, Brendan O'Brien, Viv Dunstan, Neil Cerutti, Graham Holden, John Menichelli, Andrew Marrable, Magnus Olsson, Stark Springs, and Ronald Stewart.
- Release 1 / Serial number 030225 / Inform v6.21 Library 6/10
- IFID wanted. (Please replace this line with a babel template.)
- Spring Thing 2003: Runner-up of 4 entries.
- XYZZY Awards 2003: Finalist for Best Puzzles.
This section is a stub. You can help by adding to it.
Links
General info
- Inevitable (archived) - at Baf's Guide.
Reviews
- Inevitable - at SPAG.
- Inevitable - at IF Ratings.
- Review - by Dan Shiovitz.
- Mostly spoiler-free review - by Sam Trenholme
>examine page
The dreadful truth is, this page is incomplete.
How It Begins, Notable Features, full version info.
Note: This page was originally auto-generated. Please check for errors.
Please refer to the IFWiki game page style guide when making changes.