Amnesia (by Disch): Difference between revisions

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{{game infobox|title=Amnesia|image=|author=[[Thomas Disch]] with Cognetics Corp.|publisher=Electronic Arts|released=1986|authsystem=[[Inform]]|platform=[[MS DOS]], [[Apple II]], [[Commodore 64]]|language=English|license=[[Commercial]]|color=none|graphics=none|sound=none|cruelty=Cruel}}
{{game infobox|title=Amnesia|image=|author=[[Thomas Disch]] with Cognetics Corp.|publisher=Electronic Arts|released=1986|authsystem=[[King Edward Adventure]]|platform=[[MS DOS]], [[Apple II]], [[Commodore 64]]|language=English|license=[[Commercial]]|color=none|graphics=none|sound=none|cruelty=Cruel}}


==How It Begins==
==How It Begins==


How it begins.
The game opens with a short cut-scene describing how you wake up in your hotel room, at first wondering where you are, and soon realising you have no idea ''who'' you are either. The game then says:-
{{sectstub}}
 
<pre>
Hotel Room
What's a person to do in this situation?
What YOU do is...
</pre>


This is followed by the first command prompt. After some preamble related to your appearance, it quickly becomes apparent that your first task is to find some clothes. The long term objective is, of course, to recover your memory.


==Notable Features==
==Notable Features==
* The game is highly [[linear]].
* The game world covers a large portion of New York, with hundreds of locations.
{{sectstub}}
* The game is quite simulationist - the main character's need for money, food and sleep play a large part in the game.
* The game's prose has all the hallmarks of Disch's trademark cynical humour.


==Versions==
==Versions==
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* {{ifdb game|Amnesia|yuek2bwjka7lbdvc}}.
* {{ifdb game|Amnesia|yuek2bwjka7lbdvc}}.
* [http://en.wikipedia.org/wiki/Amnesia_(computer_game) Amnesia] at Wikipedia.
* [http://en.wikipedia.org/wiki/Amnesia_(computer_game) Amnesia] at Wikipedia.
* {{hotu game|Amnesia|53}}.
* {{hotud game|Amnesia|19742}}.
* {{if50|Amnesia|amnesia}}.


===Reviews===
===Reviews===
* [http://www.sparkynet.com/spag/a.html#amnesia Review] - by [[C. E. Forman]] (in [[SPAG]])
* [http://www.abandonia.com/en/games/310/Amnesia.html Review] - by Tom Henrik.
* [http://www.abandonia.com/en/games/310/Amnesia.html Review] - by Tom Henrik.
* [http://www.thebentkangaroo.com/Computer/PCReviews/Amnesia.html Review]


[[Category:Games]]
[[Category:Works]]
[[Category:Games in 1986]]
[[Category:Works in 1986]]
[[Category:Commercial works]]
[[Category:Drama]]
[[Category:Drama]]

Latest revision as of 16:07, 22 June 2023

Amnesia
Author(s) Thomas Disch with Cognetics Corp.
Publisher(s) Electronic Arts
Release date(s) 1986
Authoring system King Edward Adventure
Platform(s) MS DOS, Apple II, Commodore 64
Language(s) English
License(s) Commercial
Multimedia
Color effects none
Graphics none
Sound/Music none
Ratings
Cruelty scale Cruel

How It Begins

The game opens with a short cut-scene describing how you wake up in your hotel room, at first wondering where you are, and soon realising you have no idea who you are either. The game then says:-

Hotel Room
What's a person to do in this situation?
What YOU do is...

This is followed by the first command prompt. After some preamble related to your appearance, it quickly becomes apparent that your first task is to find some clothes. The long term objective is, of course, to recover your memory.

Notable Features

  • The game world covers a large portion of New York, with hundreds of locations.
  • The game is quite simulationist - the main character's need for money, food and sleep play a large part in the game.
  • The game's prose has all the hallmarks of Disch's trademark cynical humour.

Versions

MS-DOS version

Pushpin.jpg This section is a stub. You can help by adding to it.

Apple II version

Pushpin.jpg This section is a stub. You can help by adding to it.

Commodore 64 version

Pushpin.jpg This section is a stub. You can help by adding to it.


Links

General info

Reviews