Wander: Difference between revisions
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(Created page with "{{Software infobox |Type=Authoring system |Developer=Peter Langston }} == Links == * [https://archive.org/details/wander_201504 Wander] at the Internet Archive. * [https://ifarchive.org/if-archive/games/source/wander.zip Wander] at the IF Archive. * [https://github.com/shmup/wander Wander on Github] - an unofficial repository. * [https://ahopeful.wordpress.com/2015/04/22/wander-1974-a-lost-mainframe-game-is-found/ Wander (1974) — a lost mainframe game is found!]. A...") |
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|Developer=Peter Langston | |Developer=Peter Langston | ||
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At the Internet Archive, '''Wander''' is described as "a tool for writing non-deterministic fantasy 'stories'. The product is a story whose unfolding is affected by decisions made by the 'reader'."[https://archive.org/details/wander_201504] | |||
On [[Jason Dyer|Jason Dyer's]] blog, [[Peter Langston]] is quoted as follows: | |||
: As I remember I came up with the idea for Wander and wrote an early version in HP Basic while I was still teaching at the Evergreen State College in Olympia, WA (that system limited names to six letters, so: WANDER, EMPIRE, CONVOY, SDRECK, GALAXY, etc.). Then I rewrote Wander in C on Harvard’s Unix V5 system shortly after our band moved to Boston in 1974. I got around to putting a copyright notice on it in 1978.[https://bluerenga.blog/2015/04/23/wander-1974-release-and-questions-answered/] | |||
According to [[Jason Dyer]], "The early version in HP Basic was possibly from 1973; Peter isn’t sure. The move to Boston is a distinct event, though, so 1974 as a start date is is definite."[https://bluerenga.blog/2015/04/23/wander-1974-release-and-questions-answered/] | |||
== Links == | == Links == | ||
* [https://archive.org/details/wander_201504 Wander] at the Internet Archive. | * [https://archive.org/details/wander_201504 Wander] at the Internet Archive. |
Revision as of 03:07, 29 January 2025
Wander | |
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Developer | Peter Langston |
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At the Internet Archive, Wander is described as "a tool for writing non-deterministic fantasy 'stories'. The product is a story whose unfolding is affected by decisions made by the 'reader'."[1]
On Jason Dyer's blog, Peter Langston is quoted as follows:
- As I remember I came up with the idea for Wander and wrote an early version in HP Basic while I was still teaching at the Evergreen State College in Olympia, WA (that system limited names to six letters, so: WANDER, EMPIRE, CONVOY, SDRECK, GALAXY, etc.). Then I rewrote Wander in C on Harvard’s Unix V5 system shortly after our band moved to Boston in 1974. I got around to putting a copyright notice on it in 1978.[2]
According to Jason Dyer, "The early version in HP Basic was possibly from 1973; Peter isn’t sure. The move to Boston is a distinct event, though, so 1974 as a start date is is definite."[3]
Links
- Wander at the Internet Archive.
- Wander at the IF Archive.
- Wander on Github - an unofficial repository.
- Wander (1974) — a lost mainframe game is found!. April 22, 2015 post by Ant at Retroactive Fiction.
- Wander (1974) release, and questions answered. April 23, 2015 post by Jason Dyer at Renga in Blue.
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