Best Technical Implementation (Erins)
From the 2005 ballot for Best Technical Implementation:
Award to the game that had the cleanest technical implementation, meaning fewest bugs, best vocabulary, best interactivity and fewest missing objects.
From the 2005 ballot for Most Innovative Game:
Award to the game that presented something new to AIF, either in terms of its story or its technical presentation or its making the most of the chosen software program. In other words, what game best pushed the AIF envelope?
Note: This page combines both Best Technical Implementation and Best Use of Medium awards since they appear to be similar in concept. In fact, both terms were combined for the 2004 Erins. In 2005, the two concepts were split again into Best Technical Implementation (a.k.a. Best Technical Implementation - Fewest Bugs) and Most Innovative Game (a.k.a. Best Technical Implementation - Innovation).
Best Technical Implementation/Best Use of Medium/Most Innovative
2002
Note: A "first age game" was written prior to 2000; a "new age game" is one written on or after 2000.
- Best Technical Implementation in a First Age Game: ST-VOY The Bodysnatcher (Tenhawk; 1998; AGT).
- Honourable Mention: Emy Discovers Life (Mkj; 1998; AGT).
- Best Technical Implementation in a New Age Game: One Girl (Dr. Khel; 2001; Z-code).
2003
- Best Use of Medium: Netherworld: The Depths of Kavonar (Timberwulf; TADS 2).
- 2nd place: Dear Brian (Choices and Christopher Cole; TADS 3).
- 3rd place: Sam Shooter III: Come In Sixty Seconds (One-Eyed Jack; TADS 2).
2004
- Best Technical Implementation / Use of Medium: The Backlot (A. Bomire; TADS 2).
- 2nd place: Hell in Highwater (J. Arthur; TADS 2).
- 3rd place: Parlour (A. Ninny; TADS 2).
- 4th place: Santa's Little Helper (A. Bomire; TADS 2).
- 5th place: British Fox and the Celebrity Abductions (Lucilla Frost; ADRIFT).
2005
- Best Technical Implementation: Tomorrow Never Comes (A. Bomire; 04-Feb-2005; TADS 2).
- 2nd place: Ideal Pacific Coast University (NewKid; 22-Apr-2005; TADS 3).
- 3rd place: Fever Cabin (GoddoG; 27-Sep-2005; TADS 2).
- 4th place: Escape Pod (expanded edition) (Love Letters to Love; 07-May-2005; ADRIFT).
- 5th place: The Sex Artist (A. Ninny; Jun-2005; TADS 2).
- Most Innovative Game: Tomorrow Never Comes (A. Bomire; 04-Feb-2005; TADS 2).
- 2nd place: Choices (David Whyld; 2005; ADRIFT).
- 3rd place: Fever Cabin (GoddoG; 27-Sep-2005; TADS 2).
- 4th place: Weekend (Pierre; 26-May-2005; TADS 2).
- 5th place: Ideal Pacific Coast University (NewKid; 22-Apr-2005; TADS 3).
- 6th place: The Reunion (Moriarty; 2004; TADS 3).
2006
- Best Technical Implementation: Gifts of Phallius 2: The Key to Eternity (GoblinBoy; TADS 2).
- 2nd place: Malaise (A. Ninny; TADS 2).
- nominated: To Cage a Magpie (Lucilla Frost; TADS 2).
- nominated: The Camping Trip (GoblinBoy; TADS 2).
- nominated: Crossworlds Part 0: The Girl Next Door (BBBen; ADRIFT 3.9).
- Most Innovative Game: Gifts of Phallius 2: The Key to Eternity (GoblinBoy; TADS 2).
- 2nd place: WWE - RAW's New GM (A. Bomire; TADS 2).
- nominated: To Cage a Magpie (Lucilla Frost; TADS 2).
- nominated: Bob's Garage (A. Bomire; Z-code).
- nominated: The Camping Trip (GoblinBoy; TADS 2).
2007
- Best Technical Implementation: HORSE (A. Ninny; TADS 2).
- 2nd place: Crossworlds Part 4 - Scream For Me (BBBen; ADRIFT 3.9).
- 3rd place: The Second Guest (GoblinBoy; TADS 2).
- Most Innovative Game: HORSE (A. Ninny; TADS 2).
- 2nd place: Time in the Dark (Purple Dragon; Glulx).
- 3rd place: School Dreams 2: Forfeit Fantasy (GoblinBoy; TADS 2).
Note: There was no Erins 2008.
2009
- Best Technical Implementation: School Dreams 3: School Dreams Forever (GoblinBoy; 2009; TADS 3).
- 2nd place: The Mechano-Menace (A. Bomire; 2009; TADS 2).
- 3rd place: Last Week Before The Wedding (Raul; 2009; ADRIFT 4).
- Most Innovative or Original Game: School Dreams 3: School Dreams Forever (GoblinBoy; 2009; TADS 3).
- 2nd place: In Darkness (GoblinBoy; 2009; TADS 3).
- 3rd place: Intimate Encounters (Purple Dragon; 2009; Z-code).