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- ...to be used by people other than its original authors. Some of the Phoenix games were later ported to home systems and published by [[Topologika]]. Others ...n.org/zmachine/phoenix.html About the first attempt at porting the Phoenix games to the Z-Machine].1 KB (176 words) - 02:02, 13 December 2023
- ...ainframe version was in 1978. A commercial version for MS-DOS was released in 1986, with the slightly altered title "Stugan". ...harge|color=No|graphics=ASCII art|sound=PC Speaker music and sound effects in MS-DOS commercial version|cruelty=Cruel}}3 KB (355 words) - 22:35, 7 February 2024
- ...lso a mailing list specifically for people interested in ''writing'' games in Swedish ([http://groups.yahoo.com/group/skriva_textaventyr/ Skriva Text&aum ...ly due to heavy piracy, Stugan was soon to be found on just about every PC in the country. To this day, it remains the most well-known Swedish text adven1 KB (227 words) - 21:24, 30 August 2015
- ...if]]|author=[[Scott Adams]]|publisher=[[Adventure International]]|released=1978|authsystem=TBD|platform=TBD|language=English|license=Former commercial|colo ...e in the Ultimate Collector's Edition backer reward for [[50 Years of Text Games]]. It has differences, some deliberate, from the original; details [https:/3 KB (309 words) - 14:43, 21 March 2024
- ...n Thackray]] and [[Jonathan Partington]]|publisher=[[Topologika]]|released=1978 (approximate creation date), commercial releases include 1984 ([[BBC]] vers ...u explore the surrounding area, you will discover a locked steel grate set in a depression, but heading downwards might not lead to the expected result.2 KB (313 words) - 01:47, 13 December 2023
- ...tions-answered/ Wander (1974) release, and questions answered]" at ''Renga in Blue'', [[Peter Langston]] is quoted as follows: ...ved to Boston in 1974. I got around to putting a copyright notice on it in 1978.[https://bluerenga.blog/2015/04/23/wander-1974-release-and-questions-answer2 KB (272 words) - 22:41, 29 January 2025
- ...ture-from-the-1970s-some-thoughts/], this page lists some important firsts in the history of Interactive Fiction, be it parser-based or choice-based, alo ...first (parser-based) adventure game, until ''[[Wander]]'' was rediscovered in 2015.11 KB (1,362 words) - 20:03, 5 March 2022
- You might be anyone, carrying nothing, standing in an undescribed kitchen. The only furniture is a table with a note on it, te ...[[old school]] [[treasure hunt]], one word of each treasure is styled all in capital letters (e.g.: a SILVER collar), and the table is the designated [[2 KB (333 words) - 11:09, 31 May 2018
- ...with [[Johan Berntsson]], together as "Att Scoddams"; 1988 (stated as 1982 in the game); [[Commodore 64]]). Fredrik ported these games to [[Z-code]]:2 KB (256 words) - 19:12, 26 February 2022
- ...ith [[Fredrik Ramsberg]], together as "Att Scoddams"; 1988 (stated as 1982 in the game); [[Commodore 64]]). Johan ported these games to [[Z-code]]:2 KB (238 words) - 23:33, 6 December 2022
- ...and collected into a Kickstarter-funded physical book and ebook, published in 2023. ...main series of fifty articles was the core of the book ''50 Years of Text Games: From Oregon Trail to AI Dungeon'':7 KB (811 words) - 16:42, 17 July 2024
- ...]. It also had the advantage of being mostly compatible with the BBC: most games would immediately work, very few needed coaxing. ==List of Games==8 KB (1,190 words) - 11:37, 30 May 2022
- * ''[[The Game To End All Games]]'' ([[Woodfish]]; 25-Oct). * ''[[The Princess In The Tower]]'' ([[David Whyld]]; 25-Oct).8 KB (1,196 words) - 20:53, 18 October 2014
- ...is a list of some games sorted by which country that each game takes place in. ''See also [[Games by American State]], [[Setting]]''.13 KB (1,815 words) - 11:13, 21 August 2021